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Split Inventory Stacks | Godot Inventory Tutorial

In this Godot tutorial, I will teach you how to split inventory stacks. The code handles both functionalities of splitting stacks and many of the common bugs/exploits that could creep into the code when programming stacking and split stacks. Combined with the other tutorials in this series you have a flexible grid-based inventory system to use in your games.

Inventory Panel:
https://youtu.be/lrAwX2t1mGY
Drag & Drop functionality:
https://youtu.be/dZYlwmBCziM
Stackable Items:
https://youtu.be/bE0Jy88xzhg

0:00 Intro
0:17 Possible exploits to address
2:27 Creating the UI Popup
7:24 Coding Popup Call
11:44 Coding for User Input
15:17 Coding to Split a Stack
17:35 Demonstration
18:59 Outro

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⬧⬧⬧⬧⬧ ASSETS USED ⬧⬧⬧⬧⬧
UI asset pack ►► https://assetstore.unity.com/packages/2d/gui/classic-rpg-gui-160253?aid=1101leLEi
4000 Icons Pack ►► https://assetstore.unity.com/packages/2d/gui/icons/4000-fantasy-icons-163280?aid=1101leLEi

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Some of these links go to one of my websites and some are affiliate links where I'll earn a small commission if you make a purchase at no additional cost or disadvantage to you. You will receive the same price and service.

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