Final Fantasy VII Speedrun - Segment 15
What exactly is Bottomswell supposed to represent?
The illegitimate brother of Bizarro-Sephiroth?
Anyway, Bottomswell is a very ulgy fish/bird/mutant as he, albeit being susceptible to poison, usually isn't poisoned after the first casting of Bio. Of course, that is wholly unacceptable. Furthermore, one should defnitely be able to throw a Grenade at Bottomswell before he gets his first turn. On top of that, Bottomswell must not use his (triple) Moonstrike attack, which is triggered if one of my characters' attacks reduces his HP to 1/4 or below of his maximum HP of 2,500. You can see that I was very close to that, which was the cause of quite an (un)healthy amount of resets...
Actually, I could have also used Limit Breaks (in particular Tifa's, which deals less damage than a Grenade) to make Moonstrike less likely, however, Limit Breaks cost around 5 seconds and I did not feel like losing time there since this battle is just at the beginning of this segment.
The death of Bottomswell is followed by the most exciting, adrenaline rush inciting minigame in the history of video games.
I probably would not save at upper Junon anymore today but when I made this segment I was not aware of how easy the marching could be.
02:16:16
Видео Final Fantasy VII Speedrun - Segment 15 канала XeroKynos
The illegitimate brother of Bizarro-Sephiroth?
Anyway, Bottomswell is a very ulgy fish/bird/mutant as he, albeit being susceptible to poison, usually isn't poisoned after the first casting of Bio. Of course, that is wholly unacceptable. Furthermore, one should defnitely be able to throw a Grenade at Bottomswell before he gets his first turn. On top of that, Bottomswell must not use his (triple) Moonstrike attack, which is triggered if one of my characters' attacks reduces his HP to 1/4 or below of his maximum HP of 2,500. You can see that I was very close to that, which was the cause of quite an (un)healthy amount of resets...
Actually, I could have also used Limit Breaks (in particular Tifa's, which deals less damage than a Grenade) to make Moonstrike less likely, however, Limit Breaks cost around 5 seconds and I did not feel like losing time there since this battle is just at the beginning of this segment.
The death of Bottomswell is followed by the most exciting, adrenaline rush inciting minigame in the history of video games.
I probably would not save at upper Junon anymore today but when I made this segment I was not aware of how easy the marching could be.
02:16:16
Видео Final Fantasy VII Speedrun - Segment 15 канала XeroKynos
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