Level Up Your Game Localization: Automate & Scale with our Native Phrase-Unity Integration
Discover how to create high-quality, player-centric gaming experiences in their native language. Automate translation, eliminate errors and accelerate time-to-market - all without extra dev time.
Localizing a global game for a modern audience is no small feat. Manual processes, translation errors, and fragmented workflows can delay your game’s release and hinder its global reach. Players expect immersive gameplay in their native language, but traditional localization methods often fall short. There’s a better way. The Phrase and Unity integration eliminates the manual headaches of game localization, offering a streamlined, automated, and error-free workflow. In this webinar, we explore ways to accelerate time-to-market while ensuring high-quality translations that resonate with players worldwide.
Key takeaways:
Automate and scale localization with zero dev time required
Ensure high-quality translations with built-in context, including screenshots, character limits, and metadata
Shorten QA cycles and speed up time-to-market with seamless, automated workflows
Speakers:
Christin Stehn, Senior Product Marketing Manager at Phrase
Simon Mountney, Product Manager at Phrase
Karl Jones, Senior Software Engineer at Unity
Видео Level Up Your Game Localization: Automate & Scale with our Native Phrase-Unity Integration канала Phrase
Localizing a global game for a modern audience is no small feat. Manual processes, translation errors, and fragmented workflows can delay your game’s release and hinder its global reach. Players expect immersive gameplay in their native language, but traditional localization methods often fall short. There’s a better way. The Phrase and Unity integration eliminates the manual headaches of game localization, offering a streamlined, automated, and error-free workflow. In this webinar, we explore ways to accelerate time-to-market while ensuring high-quality translations that resonate with players worldwide.
Key takeaways:
Automate and scale localization with zero dev time required
Ensure high-quality translations with built-in context, including screenshots, character limits, and metadata
Shorten QA cycles and speed up time-to-market with seamless, automated workflows
Speakers:
Christin Stehn, Senior Product Marketing Manager at Phrase
Simon Mountney, Product Manager at Phrase
Karl Jones, Senior Software Engineer at Unity
Видео Level Up Your Game Localization: Automate & Scale with our Native Phrase-Unity Integration канала Phrase
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14 января 2025 г. 15:24:34
00:27:04
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