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Super Street Fighter 2 Turbo for C64/C128 - Demo 3

Hi All!

It's a long time, I've been very busy in my life and I didn't get time to finish my retro projects.

In this video you can find some updates on the Super Street Fighter 2 Turbo game I'm creating for C64/C128 platforms using my RetroFighter engine.
This adaptation of SSF2T for CBM platforms is based on the GameBoy Advance version called SSF2T Revival, but obviously my version will have something different. The game is planned to be executed on a 1Mbyte EasyFlash or Kung Fu Flash cartridge.

This new demo includes the following:

- almost all backdrops (one is to be completed)
- almost all musics (only one remaining)
- enhanced bonus rounds
- enhanced animations and sprites
- chainable jabs and shorts basic moves for some fighters
- strongs and forward basic moves for some fighters

You can download CRT and manual from following links.

Link to the CRT file:
https://www.dropbox.com/scl/fi/k2jpjzpfve92aezhwzn9b/ssf2t.crt?rlkey=wn4qbet8zg9g8rb0teap5rgty&st=8bajepi2&dl=0

Link to the manual:
https://www.dropbox.com/scl/fi/fo5c14403ickpcobxndr1/SSF2T-Manual.pdf?rlkey=n6qpsla26s73n1bm7f66nl85q&st=bvj6v1cq&dl=0

This game is made completely from scratch. It's built and managed completely by me, with the collaboration of Jonathan Eggelton for the graphics side, Aldo Chiummo for the musics side and Danilo Serrago, Vincenzo Morana and Salvo Cristaldi for testing side. As for the other published videos and releases, I don't have copyright on any of the graphic/sound content (fighters, background identity, etc.) since they are reserved to the respective owners (CAPCOM).

Видео Super Street Fighter 2 Turbo for C64/C128 - Demo 3 канала RetroGL
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