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Unreal Engine Blueprint Inventory Systems in Under 30 Minutes!

Learn how to create a fully functional, clean, and expandable inventory system in Unreal Engine 5 using Blueprints, interfaces, and UMG.

This step-by-step tutorial is built in the Third Person Template but works for all game types—RPGs, survival, or top-down. We cover everything from pickup logic and reusable UI widgets to dynamic interaction and item management.

📌 What You’ll Learn:
- Structuring inventory data with Blueprints
- Creating modular Actor Components
- Adding and removing items with stacking support
- Designing item UI widgets and grid panels
- Building a clean UMG inventory panel
- Auto-pickup system using interfaces
- UI toggle with input and mouse control
- Drop button logic with UI refresh
- Spawning test items with icons
- Final testing and polish techniques

Whether you're new to Unreal or improving your system architecture, this guide gives you a solid base to build from.

💬 Got feature requests? Comment below—if there's interest, I’ll expand the series with equipment, item effects, drag-drop support, and more.

🧠 Chapters:
00:00 Intro — Expandable Inventory System with Blueprints and UMG
00:34 Creating the Inventory Item Struct
01:32 Setting Up the Inventory Component
02:55 Writing the Add Item Function (Stack Logic Included)
06:10 Creating the Remove Item Function
07:49 Making the Inventory Interface Modular
09:08 Building the Pick-Up Item Actor
10:39 Auto-Pickup Setup in the Player Blueprint
12:15 Creating the Inventory Item UI Widget
15:01 Main Inventory Panel UI — Design & Logic
20:32 Finalizing the Item Icon and UI Cleanup
21:03 Toggle Inventory with I Key — Full Setup
24:26 Drop Button Logic + UI Polish
25:31 Placing and Configuring Test Items in the Level
26:13 Final Test and Expansion Ideas

🛠️ Related Tools:
- Unreal Engine 5
- UMG (Unreal Motion Graphics)
- Blueprint Interfaces
- Struct Arrays

🎮 Subscribe for more clear, practical Unreal Engine and C++ tutorials:
https://www.youtube.com/channel/UCWIwVKiSTEswLwMIHEUWhHA
https://rambod.net/inventory-system/

Hashtags:
#UnrealEngine
#InventorySystem
#UMG
#Blueprints
#GameDevelopment
#UE5Tutorial
#Gamedev
#IndieDev
#InventoryUI
#ModularSystems
💡 Want more features like drag & drop, stack limits, or equipment slots?
Reply with your ideas or feature requests.
If this video helped, don’t forget to like and subscribe!

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Please watch: "Auto Fade In & Fade Out on Level Start – Unreal Engine Animation"
https://www.youtube.com/watch?v=BbZgQR2ymWI
-~-~~-~~~-~~-~-

Видео Unreal Engine Blueprint Inventory Systems in Under 30 Minutes! канала Rambod Dev
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