My second game's revenue 6 months since launch
In this video I wanted to share my revenue of my second game for iOS and Android. I hope it will help to get some ideas about mobile game development. As an example I use my game - Endurance.
Endurance - Android/iOS pixel-art style mobile game. The game available on:
GooglePlay: https://play.google.com/store/apps/details?id=com.IvanPanasenko.Endurance
AppStore: https://itunes.apple.com/app/id1463030573
Steam: https://store.steampowered.com/app/1378390/Endurance/
Timcodes:
0:00 - Intro
0:27 - Total revenue
0:50 - Endurance Ad Revenue Breakdown
3:37 - Endurance Premium version Revenue
4:36 - Organic installs
5:36 - Ailment's revenue
Видео My second game's revenue 6 months since launch канала Ivan Panasenko
Endurance - Android/iOS pixel-art style mobile game. The game available on:
GooglePlay: https://play.google.com/store/apps/details?id=com.IvanPanasenko.Endurance
AppStore: https://itunes.apple.com/app/id1463030573
Steam: https://store.steampowered.com/app/1378390/Endurance/
Timcodes:
0:00 - Intro
0:27 - Total revenue
0:50 - Endurance Ad Revenue Breakdown
3:37 - Endurance Premium version Revenue
4:36 - Organic installs
5:36 - Ailment's revenue
Видео My second game's revenue 6 months since launch канала Ivan Panasenko
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