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UE4 For Arch Viz - Create a Basic Main Menu

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In this video, we create a basic main menu in UE4 using the Widget Blueprint. Specifically, we will look at the basic elements for layout, and buttons that fire events. It will be demonstrated with the creation of a simple button that fires a script for quitting the game.

The example is very basic, but it also shows the building blocks for much more complex menu items and scripts that can be run from there.

These lecture is part of a larger course that walks through this entire project from beginning to end, focusing on all the techniques necessary to make high-end real time projects, especially for arch viz professionals. The project seen here can be downloaded. It was originally created in 3ds Max & V-Ray, and was translated into a real time project using Unreal Engine and Datasmith.

In this portion of the course, we are taking the project to the next level with fps navigation setup and interactive blueprints to add interest and life to the mostly static scene.

Software:
Autodesk 3ds Max 2018
Unreal Studio
Unreal Engine 4.20
Datasmith
Chaos Group V-Ray

Видео UE4 For Arch Viz - Create a Basic Main Menu канала Learn Arch Viz
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Информация о видео
12 апреля 2019 г. 22:20:28
00:11:56
Яндекс.Метрика