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Simple way to calculate normal vectors in OpenGL | C++ | GLUT

This video tutorial is aimed at showing how the vector product can be used to calculate the normal vectors for a triangular surface specified by three points.

Видео Simple way to calculate normal vectors in OpenGL | C++ | GLUT канала The Pentamollis Project
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9 октября 2017 г. 22:07:42
00:17:04
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