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Real-Time 3D Scenes in Linux Terminal | C++ + SDL2 + OpenGL (No Engine!) on Android

🚀 Real-time 3D scenes running directly in a Linux terminal (Termux-X11 on Android), rendered with OpenGL and SDL2 — 100% written in C++ with no game engine or 3D modeling software involved.

All geometry, math, camera, rendering logic and shaders are fully handcrafted in C++. Compiled and executed from a bare terminal on Debian Linux.

🎯 Key technologies:
• C++
• SDL2
• OpenGL
• Termux-X11 (Android)
• Debian GNU/Linux
• No Unity / Unreal / Blender

🛠️ Built entirely with code, no external tools or engines. Just the compiler, the terminal, and raw creativity.

📱 Follow for more:
Instagram: https://www.instagram.com/blacklineinteractive?igsh=b2VjZWV5NXdhMWI5

Telegram: https://t.me/blacklineinteractive

👍 Like, Comment, and Subscribe if you’re into low-level graphics, Linux development, or programming artistry!

🔖 (Hashtags & Tags):

#cpp #opengl #sdl2 #linux #terminal #lowleveldesign #lowlevelprogramming #3dengine #gamedev #coding #debian #termux #code #linuxgaming #fromscratch #opensource #nogameengine #realtimerendering

Видео Real-Time 3D Scenes in Linux Terminal | C++ + SDL2 + OpenGL (No Engine!) on Android канала Blackline Interactive
Яндекс.Метрика

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