VFX Job Interview Questions - Top 5 Tips (For 3D Artists)
In this video I answer the top 5 toughest VFX Job Interview Questions that you're likely to run into. As we discuss not only what to say to these questions, but also the real meaning behind them, and why these job interview questions are asked in the first place.
This is not the corporate interviews that others experience, but actual design, games and VFX job interview questions that you're likely to come up at, at actual VFX studios.
What we're typically trying to find out from you - as well as how to overcome a lot of the nerves and other insecurities we might experience going to job interviews.
I break down the different type of job interviews you might experience in VFX, as well as in the games industry (and design). And how to discuss the subject of money - what the common mistakes people make and how to handle yourself as the best candidate for the job.
There are even questions that shouldn't be asked in the first place like "How much money did you earn at your last job". However, answering the question wrong, even simply dismissing the question can show you in the wrong light. So there's lots of canned responses I include to be able to divert the questions and continue on with the discussion without any conflict or friction.
Job interviews are not meant to be an interrogation - but a lot of us still feel at unease about them. I want this to be a chance to communicate how I have handled job interviews in the past, how I handle them now, as well as how (as an employer) I interview, the mistakes I see happen regularly and what ideally are the best was to respond to these questions.
Finally - I made sure to include a lot of responses from many teams I've interviewed on my Podcast such as id Software, Image engine, ILM and others and their views on many of their candidates interviews as well.
I hope you find this interesting!
QUICK QUESTION - what are the questions you have around job interviews, or specifically the questions you want to see how to answer?
Leave a comment and let me know!
Thanks for watching
-Allan
--------------------------------------------------------------------------------
By the way - I have a new free VFX class you can check out at
www.VFXCOURSE.com "City destruction"
It's 18 hours of training, spanned over 9 videos. This also includes all assets, 3d tracked camera, live footage (shot on RED Epic Dragon 6K (I've since upgraded to 8K Helium Weapon), all geometry and everything else you need to do the course.
Also check out these resources - I hope that help!
--------------------------------------------------------------------------------
ULTIMATE DEMO REEL GUIDE
www.allanmckay.com/myreel/
FREE 18 Hour VFX Class (City Destruction)
www.vfxcourse.com
VFX RATES SALARY CALCULATOR
www.vfxrates.com
ALLAN'S INNER CIRCLE (My weekly newsletter)
www.allanmckay.com/inside/
ALLAN MCKAY PODCAST
www.allanmckay.com/podcast/
Видео VFX Job Interview Questions - Top 5 Tips (For 3D Artists) канала Allan McKay
This is not the corporate interviews that others experience, but actual design, games and VFX job interview questions that you're likely to come up at, at actual VFX studios.
What we're typically trying to find out from you - as well as how to overcome a lot of the nerves and other insecurities we might experience going to job interviews.
I break down the different type of job interviews you might experience in VFX, as well as in the games industry (and design). And how to discuss the subject of money - what the common mistakes people make and how to handle yourself as the best candidate for the job.
There are even questions that shouldn't be asked in the first place like "How much money did you earn at your last job". However, answering the question wrong, even simply dismissing the question can show you in the wrong light. So there's lots of canned responses I include to be able to divert the questions and continue on with the discussion without any conflict or friction.
Job interviews are not meant to be an interrogation - but a lot of us still feel at unease about them. I want this to be a chance to communicate how I have handled job interviews in the past, how I handle them now, as well as how (as an employer) I interview, the mistakes I see happen regularly and what ideally are the best was to respond to these questions.
Finally - I made sure to include a lot of responses from many teams I've interviewed on my Podcast such as id Software, Image engine, ILM and others and their views on many of their candidates interviews as well.
I hope you find this interesting!
QUICK QUESTION - what are the questions you have around job interviews, or specifically the questions you want to see how to answer?
Leave a comment and let me know!
Thanks for watching
-Allan
--------------------------------------------------------------------------------
By the way - I have a new free VFX class you can check out at
www.VFXCOURSE.com "City destruction"
It's 18 hours of training, spanned over 9 videos. This also includes all assets, 3d tracked camera, live footage (shot on RED Epic Dragon 6K (I've since upgraded to 8K Helium Weapon), all geometry and everything else you need to do the course.
Also check out these resources - I hope that help!
--------------------------------------------------------------------------------
ULTIMATE DEMO REEL GUIDE
www.allanmckay.com/myreel/
FREE 18 Hour VFX Class (City Destruction)
www.vfxcourse.com
VFX RATES SALARY CALCULATOR
www.vfxrates.com
ALLAN'S INNER CIRCLE (My weekly newsletter)
www.allanmckay.com/inside/
ALLAN MCKAY PODCAST
www.allanmckay.com/podcast/
Видео VFX Job Interview Questions - Top 5 Tips (For 3D Artists) канала Allan McKay
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