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CITH Workshop: Deploying the Unity Open XR Demo Scene to the HTC Vive Focus | UNM ARTSLab
CITH Workshop: Deploying the Unity Open XR Demo Scene to the HTC Vive Focus
Presenter: Ella Pigg
Duration: 26:31 minutes
This workshop takes you through the basic mechanics of the HTC VIVE Focus Vision headset, controllers, and hand tracking. We build and deploy the VIVE Open XR Sample Scene from Unity to the headset and cover optimal project and build settings, package management for building XR applications to the Focus Vision headset, as well as basic editing for the application scene.
Tools and Technologies Covered in this Workshop
• Unity
• OpenXR
• VR
Downloads & Resources
Unity: Download | VIVE OpenXR - Developer Resources
https://developer.vive.com/resources/openxr/unity/download/latest/
• Ella Pigg: https://ellapigg.com/
• ARTSLab: https://artslab.unm.edu/contact/
Chapters
0:00 - 0 Intro
1:56 - 1 What Comes in Vive Pack
2:45 - 2 Charging
3:44 - 3 Buttons / Streaming Cable
6:22 - 4 Install Unity Editor
7:54 - 5 Create Project From Template
8:20 - 6 Install Vive Open XR package 2.5
9:22 - 7 Project Settings / XR plugin management
10:07 - 8 Interaction Profiles
10:46 - 9 Vive XR Support Feature Groups
11:20 - 10 Render Mode
11:30 - 11 Build Profiles
13:02 - 12 Building Unity APK to Headset - Order of Operations
14:31 - 13 Headset Operations
16:00 - 14 Setting up Play Boundary
17:21 - 15 Passthrough / Adjust IPD Setting / Change View
18:12 - 16 Developer Mode
19:16 - 17 Testing APK
20:47 - 18 XR Origin Rig & Hand Interaction
23:55 - 19 Testing Hand Interaction
About CITH & ARTSLab
The Community Immersive Technology Hub (CITH) at UNM’s ARTSLab is producing a series of online, project-based workshops in Augmented Reality (AR) and Virtual Reality (VR). CITH is dedicated to making cutting-edge AR and VR technologies accessible to the broader community.
Credits
Presenter & Module Author: Ella Pigg
Produced by: UNM ARTSLab
Videography: Adam Vaagen
Editing: Adam Vaagen
Production Assistance: Ella Pigg
Music: Adam Vaagen
© 2025 Ella Pigg for instructional materials. Licensed non-exclusively to UNM ARTSLab for public distribution via CITH.
Final Video © 2025 UNM ARTSLab
Acknowledgment
This effort is supported by funding from NASA as part of a broader initiative to advance immersive technology education, professional development, and innovation across New Mexico.
Видео CITH Workshop: Deploying the Unity Open XR Demo Scene to the HTC Vive Focus | UNM ARTSLab канала ARTSLab at UNM
Presenter: Ella Pigg
Duration: 26:31 minutes
This workshop takes you through the basic mechanics of the HTC VIVE Focus Vision headset, controllers, and hand tracking. We build and deploy the VIVE Open XR Sample Scene from Unity to the headset and cover optimal project and build settings, package management for building XR applications to the Focus Vision headset, as well as basic editing for the application scene.
Tools and Technologies Covered in this Workshop
• Unity
• OpenXR
• VR
Downloads & Resources
Unity: Download | VIVE OpenXR - Developer Resources
https://developer.vive.com/resources/openxr/unity/download/latest/
• Ella Pigg: https://ellapigg.com/
• ARTSLab: https://artslab.unm.edu/contact/
Chapters
0:00 - 0 Intro
1:56 - 1 What Comes in Vive Pack
2:45 - 2 Charging
3:44 - 3 Buttons / Streaming Cable
6:22 - 4 Install Unity Editor
7:54 - 5 Create Project From Template
8:20 - 6 Install Vive Open XR package 2.5
9:22 - 7 Project Settings / XR plugin management
10:07 - 8 Interaction Profiles
10:46 - 9 Vive XR Support Feature Groups
11:20 - 10 Render Mode
11:30 - 11 Build Profiles
13:02 - 12 Building Unity APK to Headset - Order of Operations
14:31 - 13 Headset Operations
16:00 - 14 Setting up Play Boundary
17:21 - 15 Passthrough / Adjust IPD Setting / Change View
18:12 - 16 Developer Mode
19:16 - 17 Testing APK
20:47 - 18 XR Origin Rig & Hand Interaction
23:55 - 19 Testing Hand Interaction
About CITH & ARTSLab
The Community Immersive Technology Hub (CITH) at UNM’s ARTSLab is producing a series of online, project-based workshops in Augmented Reality (AR) and Virtual Reality (VR). CITH is dedicated to making cutting-edge AR and VR technologies accessible to the broader community.
Credits
Presenter & Module Author: Ella Pigg
Produced by: UNM ARTSLab
Videography: Adam Vaagen
Editing: Adam Vaagen
Production Assistance: Ella Pigg
Music: Adam Vaagen
© 2025 Ella Pigg for instructional materials. Licensed non-exclusively to UNM ARTSLab for public distribution via CITH.
Final Video © 2025 UNM ARTSLab
Acknowledgment
This effort is supported by funding from NASA as part of a broader initiative to advance immersive technology education, professional development, and innovation across New Mexico.
Видео CITH Workshop: Deploying the Unity Open XR Demo Scene to the HTC Vive Focus | UNM ARTSLab канала ARTSLab at UNM
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22 октября 2025 г. 0:20:51
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