How Software Draws a Line (How Software Works)
This video is about what software has to do to draw a line...an ordinary straight line. Sounds simple, doesn't it? Well, there's a lot more going on than you might think. This video explains the basics behind pixels and gets into what anti-aliasing is and how it works.
How Software Works is a book and video series explaining the magic behind software encryption, CGI, video game graphics, and a lot more. The book uses plain language and lots of diagrams, so no technical or programming background is required. Come discover what's really happening inside your computer!
Learn more about the book...
- At the Amazon page (http://amzn.to/1mZ276M).
- At my publisher (http://www.nostarch.com/howsoftwareworks)
- At my site (http://www.vantonspraul.com/HSW).
If you'd like to contact me visit my site (http://vantonspraul.com), or just leave a comment below. Suggestions for future topics are welcome!
Видео How Software Draws a Line (How Software Works) канала V. Anton Spraul
How Software Works is a book and video series explaining the magic behind software encryption, CGI, video game graphics, and a lot more. The book uses plain language and lots of diagrams, so no technical or programming background is required. Come discover what's really happening inside your computer!
Learn more about the book...
- At the Amazon page (http://amzn.to/1mZ276M).
- At my publisher (http://www.nostarch.com/howsoftwareworks)
- At my site (http://www.vantonspraul.com/HSW).
If you'd like to contact me visit my site (http://vantonspraul.com), or just leave a comment below. Suggestions for future topics are welcome!
Видео How Software Draws a Line (How Software Works) канала V. Anton Spraul
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
![The First Video Game War (3/3) [Tech Wars]](https://i.ytimg.com/vi/AEjuPnEWVEc/default.jpg)
![The First Video Game War (1/3) [Tech Wars]](https://i.ytimg.com/vi/ohbXUbW0wFc/default.jpg)
![Running With Rifles Co-Op Review](https://i.ytimg.com/vi/MoBafQYbX1A/default.jpg)
![How Mergesort Works -- a fast way to put things in order](https://i.ytimg.com/vi/YUe80b5P2HQ/default.jpg)
![Spawning (Thinking About Games)](https://i.ytimg.com/vi/inIc53_VKPc/default.jpg)
![The First Video Game War (2/3) [Tech Wars]](https://i.ytimg.com/vi/K53MaHNIlds/default.jpg)
![Practical Big-O Notation (Think Like a Programmer)](https://i.ytimg.com/vi/e6UZ2kzmmdA/default.jpg)
![V-Sync (How Software Works)](https://i.ytimg.com/vi/m3Fg9olLraI/default.jpg)
![Finding the Best Path (Dijkstra's Algorithm)](https://i.ytimg.com/vi/iFdOKsw6x6A/default.jpg)
![The Blank Screen (Think Like a Programmer)](https://i.ytimg.com/vi/4Gsy27337-g/default.jpg)
![Solving a Programming Contest Problem, Part 2 of 2 (Think Like a Programmer)](https://i.ytimg.com/vi/X_m2HFdYZ50/default.jpg)
![Random Numbers (How Software Works)](https://i.ytimg.com/vi/aSlkVy3mbR0/default.jpg)
![The Peg Puzzle Solved (Think Like a Programmer)](https://i.ytimg.com/vi/Yh2yUtPPHtE/default.jpg)
![Think Like a Programmer: Introduction](https://i.ytimg.com/vi/YgzpqlF54lo/default.jpg)
![Spreadsheets & Programming (Think Like a Programmer)](https://i.ytimg.com/vi/menz1TeLTvY/default.jpg)
![Different Approaches (Think Like a Programmer)](https://i.ytimg.com/vi/gllqCZ9lFr4/default.jpg)
![Tackling a Real-World Problem, Part 2 of 2 (Think Like a Programmer)](https://i.ytimg.com/vi/D1WcNbj_jis/default.jpg)
![Solving a Programming Contest Problem, Part 1 of 2 (Think Like a Programmer)](https://i.ytimg.com/vi/IOULodlgutA/default.jpg)
![What Is an Algorithm?](https://i.ytimg.com/vi/PY82qqyWJJs/default.jpg)
![Backtracking (Think Like a Programmer)](https://i.ytimg.com/vi/gBC_Fd8EE8A/default.jpg)