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3D Modeling for Destruction: Blender 3d Rigid Body Concepts

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Hey everyone! In this video we share some concepts on how to best destroy/simulate destruction in Blender by modeling for destruction. Modeling for destruction is different than modeling standard objects that won't have any simulation applied to them. The most important rules to follow in my opinion is to make sure your assets are proper scale, make sure that you model internal elements of an asset for a realistic result, and to make sure that no geometry of your rigid bodies are intersecting with each other. Enjoy and let us know what visual effects you want to learn next on the channel.
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Видео 3D Modeling for Destruction: Blender 3d Rigid Body Concepts канала LightArchitect
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