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Doom as unintended: Alien Vendetta map 20 V.Cacophony
Welcome to Doom as unintended, where I play doom as it is not meant to be played, what kind of dumb situations can we find ourselves in?
Played on Ultra Violence unless otherwise stated.
Playing in GZDoom version 4.3.3
I recommend watching at X2 speed, strangely satisfying.
Notes: INCREDIBLE MAP, outstanding vibes, really feel like a place like this could exist, though the lava cliff climb stands out as probably a little weird and least enjoyable part of the map.
I imagine this map would have taken a considerable amount of time to create.
Makes me wonder alot about the creators of this WAD, because I recall the early maps looking rather bad, but this map is one of the best ive ever seen, atleast for the pyramid parts.
Special Versions: Deidara
Slaughtermap specials: I plan to do say one of these a week atm, I will be allowing saves before and after encounters and in safe spots, but if I do it during a fight I should very big shame. Reason for this is some of those maps can easily take upto an hour with very tight margins and with my modifications, things can very very easily get out of hand.
Redemption Arc: Maps that are Epic and need to be completed properly
Legacy of Rust map 13
Rush map 12
Torture List: Maps that are Mean and are worth the struggle.
Legacy of Rust map 14
Skip list may come back to later:
Hell Revealed map 31,32
If a map has vanilla music/skybox, I might replace them for a bit of variation.
If you have any interesting ideas for enemies and weapons, feel free to leave a comment, I'd love to theorize on wild ways to make Doom even more interesting.
Видео Doom as unintended: Alien Vendetta map 20 V.Cacophony канала Nineonine
Played on Ultra Violence unless otherwise stated.
Playing in GZDoom version 4.3.3
I recommend watching at X2 speed, strangely satisfying.
Notes: INCREDIBLE MAP, outstanding vibes, really feel like a place like this could exist, though the lava cliff climb stands out as probably a little weird and least enjoyable part of the map.
I imagine this map would have taken a considerable amount of time to create.
Makes me wonder alot about the creators of this WAD, because I recall the early maps looking rather bad, but this map is one of the best ive ever seen, atleast for the pyramid parts.
Special Versions: Deidara
Slaughtermap specials: I plan to do say one of these a week atm, I will be allowing saves before and after encounters and in safe spots, but if I do it during a fight I should very big shame. Reason for this is some of those maps can easily take upto an hour with very tight margins and with my modifications, things can very very easily get out of hand.
Redemption Arc: Maps that are Epic and need to be completed properly
Legacy of Rust map 13
Rush map 12
Torture List: Maps that are Mean and are worth the struggle.
Legacy of Rust map 14
Skip list may come back to later:
Hell Revealed map 31,32
If a map has vanilla music/skybox, I might replace them for a bit of variation.
If you have any interesting ideas for enemies and weapons, feel free to leave a comment, I'd love to theorize on wild ways to make Doom even more interesting.
Видео Doom as unintended: Alien Vendetta map 20 V.Cacophony канала Nineonine
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