Destiny 2: Prophecy Solo Flawless Dungeon Guide - No Exotics, Pinnacles, Rituals, or Season Mods
In the spirit of the previous dungeon solo guide, my Prophecy guide will yet again heavily restrict my loadout to make this as accessible as possible. This dungeon is much harder than its predecessors as far as solos go. The fights are much more combat intensive and even the in between parts can be perilous if you're not cautious.
5% discount on ASTRO gear: http://www.astro.family/DATTO (works in all available regions)
Timestamps:
0:00 - Introduction
0:43 - Loadout/Subclass
2:11 - First Encounter
5:52 - First Encounter Example
7:56 - First Encounter Boss
10:24 - Second Encounter
13:00 - Second Encounter Examples
17:48 - Final Encounter
21:12 - Mote Room Example
23:05 - Final Encounter Pt. 2
24:02 - Boss Damage
28:00 - Boss Damage Example (No Sword)
29:11 - Closing Remarks on Final Encounter
My Armor/Loadout/Mods:
Spare Rations - Rapid Hit/Kill Clip/Minor Spec
Trophy Hunter - Triple Tap/Vorpal Weapon/Major Spec
Falling Guillotine - Relentless Strikes/Whirlwind Blade/Boss Spec
Seventh Seraph MG - Field Prep/Vorpal Weapon/Minor Spec (2nd encounter)
Mods Used: 1x Minor/Major/Boss Spec, 1x Concussive Dampener, Special/Heavy Ammo Finder, Hand Cannon/Sniper Reload Speed, Sniper or Sword Reserves (depended on if I had good armor), Sniper/Sword Scavenger, 2x Remote Connection
My armor was just well rolled armor that I've been collecting.
Weapons to consider outside of the challenge limitations:
Mountaintop (bosses), Anarchy (bosses), Recluse, Falling Guillotine (bosses), Trinity Ghoul, Xenophage, 21% Delirium (2nd encounter), Riskrunner
Mods to consider: Taken Spec/Armaments/Barrier, any Charged With Light mods (Protective Light for defense)
If you do have stuff like Mountaintop and Anarchy, then you should be playing the dungeon almost the same way as I do in the video. I actually liked using a sword way more than Mountaintop/Anarchy for the first boss, but for the Kell Echo, it's definitely much safer than using a sword. For the second encounter, I don't know how much Anarchy is really the best idea since there is no boss. I've had people tell me that they were able to solo the dungeon on their first try, third try, using Mountaintop/Anarchy. Just play things very slow and cautiously and you should be ok if you're decked out in high level gear and weapons.
5% discount on ASTRO gear: http://www.astro.family/DATTO (works in all available regions)
Save $50 dollars when you buy a pre-built PC from Evolve PCs when you use code DATTO at checkout: https://www.evolvepcs.gg
Epic Games Store Creator Code: HelloDatto
Need a good chair? SecretLab has you covered, use my referral link here: http://bit.ly/DattoChair (United States and SE Asia Only)
If you enjoyed the video, a positive rating is always appreciated.
Datto Does Destiny Social Media:
Twitter: https://www.twitter.com/DattosDestiny
Twitch: https://www.twitch.tv/Datto
Видео Destiny 2: Prophecy Solo Flawless Dungeon Guide - No Exotics, Pinnacles, Rituals, or Season Mods канала Datto
5% discount on ASTRO gear: http://www.astro.family/DATTO (works in all available regions)
Timestamps:
0:00 - Introduction
0:43 - Loadout/Subclass
2:11 - First Encounter
5:52 - First Encounter Example
7:56 - First Encounter Boss
10:24 - Second Encounter
13:00 - Second Encounter Examples
17:48 - Final Encounter
21:12 - Mote Room Example
23:05 - Final Encounter Pt. 2
24:02 - Boss Damage
28:00 - Boss Damage Example (No Sword)
29:11 - Closing Remarks on Final Encounter
My Armor/Loadout/Mods:
Spare Rations - Rapid Hit/Kill Clip/Minor Spec
Trophy Hunter - Triple Tap/Vorpal Weapon/Major Spec
Falling Guillotine - Relentless Strikes/Whirlwind Blade/Boss Spec
Seventh Seraph MG - Field Prep/Vorpal Weapon/Minor Spec (2nd encounter)
Mods Used: 1x Minor/Major/Boss Spec, 1x Concussive Dampener, Special/Heavy Ammo Finder, Hand Cannon/Sniper Reload Speed, Sniper or Sword Reserves (depended on if I had good armor), Sniper/Sword Scavenger, 2x Remote Connection
My armor was just well rolled armor that I've been collecting.
Weapons to consider outside of the challenge limitations:
Mountaintop (bosses), Anarchy (bosses), Recluse, Falling Guillotine (bosses), Trinity Ghoul, Xenophage, 21% Delirium (2nd encounter), Riskrunner
Mods to consider: Taken Spec/Armaments/Barrier, any Charged With Light mods (Protective Light for defense)
If you do have stuff like Mountaintop and Anarchy, then you should be playing the dungeon almost the same way as I do in the video. I actually liked using a sword way more than Mountaintop/Anarchy for the first boss, but for the Kell Echo, it's definitely much safer than using a sword. For the second encounter, I don't know how much Anarchy is really the best idea since there is no boss. I've had people tell me that they were able to solo the dungeon on their first try, third try, using Mountaintop/Anarchy. Just play things very slow and cautiously and you should be ok if you're decked out in high level gear and weapons.
5% discount on ASTRO gear: http://www.astro.family/DATTO (works in all available regions)
Save $50 dollars when you buy a pre-built PC from Evolve PCs when you use code DATTO at checkout: https://www.evolvepcs.gg
Epic Games Store Creator Code: HelloDatto
Need a good chair? SecretLab has you covered, use my referral link here: http://bit.ly/DattoChair (United States and SE Asia Only)
If you enjoyed the video, a positive rating is always appreciated.
Datto Does Destiny Social Media:
Twitter: https://www.twitter.com/DattosDestiny
Twitch: https://www.twitch.tv/Datto
Видео Destiny 2: Prophecy Solo Flawless Dungeon Guide - No Exotics, Pinnacles, Rituals, or Season Mods канала Datto
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