Super Mario Bros. - How Miyamoto Made His Magnum Opus
Mario is 35 years old! Yet, a lot of what lent itself to Mario’s success has been forgotten. Today, we take a trip to the 1980s to see the origins of Mario and Shigeru Miyamoto and to find out how Mario's first game defined his untouchable success.
patreon: https://www.patreon.com/relaxalax
twitch: https://www.twitch.tv/relaxalax
Jump to where you please!:
Super Mario Bros. - Magnum Opus - 0:00
The Experience - 2:12
The History - 8:03
The Legacy - 16:41
Support Me On Patreon! - 20:39
Further Reading
Master of Play - https://www.newyorker.com/magazine/2010/12/20/master-of-play
Miyamoto, Tezuka interview - https://www.nintendo.com/nes-classic/super-mario-bros-and-super-mario-bros-3-developer-interview/
Super Mario Bros. Development Files
https://www.gamingalexandria.com/wp/2019/06/16/super-mario-bros-development-files/
Iwata on 1-1 http://web.archive.org/web/20130704101400/http://www.p4rgaming.com/majority-of-gamers-today-cant-finish-level-1-in-super-mario-bros/
‘Creative Fellow’
https://www.nintendoenthusiast.com/kimishima-explains-the-definition-of-creative-fellow-miyamoto-is-helping-universal-studios-with-theme-park/
Iwata Asks - it all began in 1984
http://iwataasks.nintendo.com/interviews/#/wii/nsmb/1/0
Video Sources
Revival of the Gaming Industry News Report
https://youtu.be/59JesM8mIFQ
Kosmic’s World Record
https://youtu.be/1wR8x5b_ExM
Niftski’s World Record
https://youtu.be/dZ2XWRpfEy8
Devil World Gameplay
https://youtu.be/pvxiXETDTyg
Radar Scope Arcade Gameplay
https://youtu.be/5kbliYx51ok
Gun Fight Arcade Gameplay
https://youtu.be/VI8oHZ9ouck
Видео Super Mario Bros. - How Miyamoto Made His Magnum Opus канала RelaxAlax
patreon: https://www.patreon.com/relaxalax
twitch: https://www.twitch.tv/relaxalax
Jump to where you please!:
Super Mario Bros. - Magnum Opus - 0:00
The Experience - 2:12
The History - 8:03
The Legacy - 16:41
Support Me On Patreon! - 20:39
Further Reading
Master of Play - https://www.newyorker.com/magazine/2010/12/20/master-of-play
Miyamoto, Tezuka interview - https://www.nintendo.com/nes-classic/super-mario-bros-and-super-mario-bros-3-developer-interview/
Super Mario Bros. Development Files
https://www.gamingalexandria.com/wp/2019/06/16/super-mario-bros-development-files/
Iwata on 1-1 http://web.archive.org/web/20130704101400/http://www.p4rgaming.com/majority-of-gamers-today-cant-finish-level-1-in-super-mario-bros/
‘Creative Fellow’
https://www.nintendoenthusiast.com/kimishima-explains-the-definition-of-creative-fellow-miyamoto-is-helping-universal-studios-with-theme-park/
Iwata Asks - it all began in 1984
http://iwataasks.nintendo.com/interviews/#/wii/nsmb/1/0
Video Sources
Revival of the Gaming Industry News Report
https://youtu.be/59JesM8mIFQ
Kosmic’s World Record
https://youtu.be/1wR8x5b_ExM
Niftski’s World Record
https://youtu.be/dZ2XWRpfEy8
Devil World Gameplay
https://youtu.be/pvxiXETDTyg
Radar Scope Arcade Gameplay
https://youtu.be/5kbliYx51ok
Gun Fight Arcade Gameplay
https://youtu.be/VI8oHZ9ouck
Видео Super Mario Bros. - How Miyamoto Made His Magnum Opus канала RelaxAlax
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