What to do in Timestop | JJBAHFTF Optimal Timestop Damage in every situation
A video on how to get the most out of your timestop (if you ever do it that is). This includes situations such as in unscaled, scaled, or in the air when time is stopped.
Game: JoJo's Bizarre Adventure: Heritage for the Future
Platform: PC (Fightcade)
Join the official JJBA: HFTF Discord: https://discord.gg/EFZyyJm
How to download: https://www.youtube.com/watch?v=efC8VNrwgu4
Q: What do the numbers and letters mean?
A: It's just the notation used to write moves, combos, etc. Numbers are directions and letters are the attacks.
Watch this video for a full and easy explanation: https://www.youtube.com/watch?v=ZdKuzJnThDs
Terms:
Unscaled - Opponent has fully woken up and combo counter is reset (back to 0)
Scaled - Opponent has not yet fully woken up and combo counter is not reset (continues where it left off)
Timestop and Notations:
0:00 - DIO
Unscaled - s.236AA×2 (whiff), 6CBA6×n, 214AA
Scaled - s.236AA×n (hit), 214AA
Air - s.236AA×2 (whiff), s.j.236x (mash), 214AA
1:25 - Jotaro
Unscaled - (s.236A (1 hit) xx s.214A)×n, 236AA, 2A×n
Scaled - (236C, 2A×n)×n, 236AA, 2A×n
Air - s.j.236A/B/C×n (mash), s.j.C xx s.j.236AA
2:32 - Shadow Dio
Unscaled - (41236C ⋗ 632C)×n, crossup j.s, 41236S, [S]
- (41236C ⋗ 632C)×n, 623AA ⋗ 623AA, [S]
- (41236C ⋗ 632C)×n, jump sideswitch 214AA, [S]
Unscaled Alternative - (5C xx 5S, 5C)×n, 5C xx 41236S (optional), [S] (corner only)
Scaled - (5C xx 41236C ⋗ 632C)×n (hit), [S] (corner only)
Scaled Alternative - (5C xx 5S, 5C)×n, 5C xx 41236S (optional), [S] (corner only)
Air - 214AA×n
Air Alternative - (j.C xx j.S)×n
Note: The reason why I made "alternatives" was because the alternatives are less situational and way easier to pull off than the optimal ones.
Видео What to do in Timestop | JJBAHFTF Optimal Timestop Damage in every situation канала Ceekos
Game: JoJo's Bizarre Adventure: Heritage for the Future
Platform: PC (Fightcade)
Join the official JJBA: HFTF Discord: https://discord.gg/EFZyyJm
How to download: https://www.youtube.com/watch?v=efC8VNrwgu4
Q: What do the numbers and letters mean?
A: It's just the notation used to write moves, combos, etc. Numbers are directions and letters are the attacks.
Watch this video for a full and easy explanation: https://www.youtube.com/watch?v=ZdKuzJnThDs
Terms:
Unscaled - Opponent has fully woken up and combo counter is reset (back to 0)
Scaled - Opponent has not yet fully woken up and combo counter is not reset (continues where it left off)
Timestop and Notations:
0:00 - DIO
Unscaled - s.236AA×2 (whiff), 6CBA6×n, 214AA
Scaled - s.236AA×n (hit), 214AA
Air - s.236AA×2 (whiff), s.j.236x (mash), 214AA
1:25 - Jotaro
Unscaled - (s.236A (1 hit) xx s.214A)×n, 236AA, 2A×n
Scaled - (236C, 2A×n)×n, 236AA, 2A×n
Air - s.j.236A/B/C×n (mash), s.j.C xx s.j.236AA
2:32 - Shadow Dio
Unscaled - (41236C ⋗ 632C)×n, crossup j.s, 41236S, [S]
- (41236C ⋗ 632C)×n, 623AA ⋗ 623AA, [S]
- (41236C ⋗ 632C)×n, jump sideswitch 214AA, [S]
Unscaled Alternative - (5C xx 5S, 5C)×n, 5C xx 41236S (optional), [S] (corner only)
Scaled - (5C xx 41236C ⋗ 632C)×n (hit), [S] (corner only)
Scaled Alternative - (5C xx 5S, 5C)×n, 5C xx 41236S (optional), [S] (corner only)
Air - 214AA×n
Air Alternative - (j.C xx j.S)×n
Note: The reason why I made "alternatives" was because the alternatives are less situational and way easier to pull off than the optimal ones.
Видео What to do in Timestop | JJBAHFTF Optimal Timestop Damage in every situation канала Ceekos
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