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optimized basalte variation + 1812
yo
note that this is only 1 of the 3 possible middle variants, the other ones kinda in development?
PROS:
- spawner break
- a lot more gold traded
- can be faster
- GAMBLE for looting
- some nice overlap time
- aura
CONS:
- no visibility for fort
- magma cubes rng (can still be dealt with very often but from a certain angle it's kinda chopped, could make a vid about how to deal with magma cubes or you can just use the spawner hole if you see some big ones and are afraid of them)
- 5 more pearl damage to exit
- risky to pull off (but can be consistent if u practice it enough)
- chests in treasure box dont have guaranteed obby/iron
Some other stuff (or cope section to justify lower treasure route):
- it's slower if you have less than 10 pigs, you could maybe aggro pigs on the way to the bridge gold blocks to get more pigs
- you can pie chart for the fort during the overlap time so the no visibility is not that bad
- hey to be fair boomer is also risky!! (unless you do safe boomer which everyone should do)
- during overlap and when u throw a pearl hang, you can go up the ramparts and grab the chests there which can make it fine
- can look for other walls if they are also basalte and check for chests, and also look for chest in the bottom layer (those at the bottom will always have a dent in the middle and the chest will always be on the right and it's visible)
- can deal with magma cubes during overlap
- this aggroes all the pigs on this side of the wall, however they are all not always alive :/
CENTRAL OBSTRUCTIONS:
there are 3 things that can appear in the middle that can slightly affect the route, but you can react accordingly and they're not as annoying as you might think they are to deal with
- one of them is if there is an extension at the bottom next to the "lava ring", which is the reason why i block it off and that problem is fixed
- another is if there is a massive lantern thing structure where you drop to the "lava ring", you can just theow a distraction in that case
last one is if there is a bridge on top of the bridge basin, and for that you just block off the sides, block off the path to the left and make it safe for pigs to drop down by placing more blocks below (make it 3 tall at most, you will take more fall damage here and have to throw more gold for possible pigs below)
CAN THIS EVER BE META? if good magma cubes rng yes in my opinion, if bad magma cubes rng just maybe? you can still deal with them but i would just prefer being more safe and doing boomer
THIS HOLE SHOULD ONLY BE USED FOR 1812 BASIN VARIANT FOR NOW, it doesn't work for others
Видео optimized basalte variation + 1812 канала Rysel
note that this is only 1 of the 3 possible middle variants, the other ones kinda in development?
PROS:
- spawner break
- a lot more gold traded
- can be faster
- GAMBLE for looting
- some nice overlap time
- aura
CONS:
- no visibility for fort
- magma cubes rng (can still be dealt with very often but from a certain angle it's kinda chopped, could make a vid about how to deal with magma cubes or you can just use the spawner hole if you see some big ones and are afraid of them)
- 5 more pearl damage to exit
- risky to pull off (but can be consistent if u practice it enough)
- chests in treasure box dont have guaranteed obby/iron
Some other stuff (or cope section to justify lower treasure route):
- it's slower if you have less than 10 pigs, you could maybe aggro pigs on the way to the bridge gold blocks to get more pigs
- you can pie chart for the fort during the overlap time so the no visibility is not that bad
- hey to be fair boomer is also risky!! (unless you do safe boomer which everyone should do)
- during overlap and when u throw a pearl hang, you can go up the ramparts and grab the chests there which can make it fine
- can look for other walls if they are also basalte and check for chests, and also look for chest in the bottom layer (those at the bottom will always have a dent in the middle and the chest will always be on the right and it's visible)
- can deal with magma cubes during overlap
- this aggroes all the pigs on this side of the wall, however they are all not always alive :/
CENTRAL OBSTRUCTIONS:
there are 3 things that can appear in the middle that can slightly affect the route, but you can react accordingly and they're not as annoying as you might think they are to deal with
- one of them is if there is an extension at the bottom next to the "lava ring", which is the reason why i block it off and that problem is fixed
- another is if there is a massive lantern thing structure where you drop to the "lava ring", you can just theow a distraction in that case
last one is if there is a bridge on top of the bridge basin, and for that you just block off the sides, block off the path to the left and make it safe for pigs to drop down by placing more blocks below (make it 3 tall at most, you will take more fall damage here and have to throw more gold for possible pigs below)
CAN THIS EVER BE META? if good magma cubes rng yes in my opinion, if bad magma cubes rng just maybe? you can still deal with them but i would just prefer being more safe and doing boomer
THIS HOLE SHOULD ONLY BE USED FOR 1812 BASIN VARIANT FOR NOW, it doesn't work for others
Видео optimized basalte variation + 1812 канала Rysel
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7 мая 2026 г. 6:13:07
00:02:00
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