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How to run LVGL on Riverdi EVE display

How to run LVGL on Riverdi EVE display

This video shows how to run LVGL on a Riverdi EVE display using an STM32 host MCU.
Instead of using a framebuffer, the MCU sends drawing commands over SPI while the EVE GPU handles rendering, touch, and display output.

You’ll see how to connect LVGL with the EVE driver and bring up a working GUI with touch on real hardware.

TAKEAWAY #1:
LVGL with command-based GPU rendering
Understand how LVGL draw operations are translated into EVE commands and executed by the GPU without using MCU framebuffer memory.

TAKEAWAY #2:
STM32 setup and display bring-up
Learn how to configure SPI, initialize the display and touch drivers, and run a working UI demo on a Riverdi EVE module.

👉 Prefer reading? Explore the full engineering guide:
https://riverdi.com/blog/running-lvgl-on-eve-display

This approach reduces MCU memory usage and shifts rendering to dedicated hardware, making it easier to scale UI complexity.

How to run LVGL on Riverdi EVE display

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#Riverdi #LVGL #EmbeddedGUI #EVE #Bridgetek #STM32 #EmbeddedDisplays #HMI #DisplayEngineering #EmbeddedSystems #SPI #GUIdevelopment #TouchDisplay #GPU #Microcontroller #tutorial

0:00 - Intro
0:55 - Hardware
2:15 - Software - Importing project
3:29 - Software - Project structure
6:20 - Software - Main function
9:22 - Software - Building and debugging
10:02 - Outro

Видео How to run LVGL on Riverdi EVE display канала Riverdi - The Display Manufacturer
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