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Elite Dangerous: Testing of reprojection

Still reprojection need some tweak at the moment when GPU can't handle load and need to turn off reprojection to red dot.

You may notice animations jams - blue dots are switching to red and back continuously.
Maybe there is needed some different point when reprojection is kicking in and different when should kick out in a case of low FPS.

I also raised in-game supersampling for the moment to show what is happening when GPU totally can't handle and FPS is very low and reprojection is going off (red dot) - you can see low FPS but without animation jams.

Windows Mixed Reality, Samsung Odyssey+
Game: Elite Dangerous by Frontier Developments

Видео Elite Dangerous: Testing of reprojection канала Kyokushin4
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6 августа 2019 г. 1:18:40
00:02:22
Яндекс.Метрика