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Realistic to scale Liquid in Cinema 4D Starts With THIS | Part (1 of 2)

Intro to liquids in Cinema 4D.
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In this tutorial, Derek Kirk of Effectatron demonstrates how to create a realistic pouring liquid simulation using Cinema 4D. Learn to make C4D fluid that looks and acts like water, ensuring the simulation is to scale. This detailed guide covers the entire process of achieving a natural-looking fluid simulation.
🎓 Start learning C4D + Redshift:
https://derekkirk.net/beginners-guide-to-cinema-4d-and-redshift-2025/

🚀 Want the full training (Zero to Profesional Portofolio):
https://derekkirk.net/mind-motion-bundle/

🎁 Free assets:
https://dashboard.mailerlite.com/forms/1328533/146146820886627902/share

🎬 Master 3D & Cinematics with Me!
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Chapters
0:00 - Overview
5:00 - PC Specs
6:10 - Tutorial begin
9:20 - Liquid Emitter
13:00 - Smaller particles
20:00 - Realtime testing
24:00 - Liquid Collision settings
26:00 - Animating glasses
33:45 - Crash Fixes
38:50 - final settings and caching
40:30 - Secret to REAL time in c4d viewport
41:15 - Did you know you could do this?
43:00 - Next time
🔥 Save 20% at Kitbash3D https://kitbash3d.com/EFFECTATRON with code Effectatron20

Видео Realistic to scale Liquid in Cinema 4D Starts With THIS | Part (1 of 2) канала Derek Kirk (Effectatron)
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