MASSIVE OCTOBER BALANCE PATCH - Details on balance and pace changes and more!
The October 28th Humankind Update is just around the corner!
Amplitude Studios, is putting together what bodes to be the biggest patch we have seen that has tons of implication on your game! This will affect the balance of the game and cause MAJOR changes you will need to know about. Major Changes to the Neolithic Era and Late Game too!
Humankind's October Patch includes :
- Neolithic era adjustments to make unit spam less desirable and more difficult
- Mammoths will be more dangerous, and scouts will have a small upkeep
- End game conditions can be enabled or disabled, including pollution and a truly endless turn timer (last empire standing)
- Ability to tweak the abundance of strategic and luxury resources before starting a new game
- Better integration for your G2G persona, and mod.io
- Colour Pallet selector for empires
- Early and Late game cultural balancing: French, Khmer, Turks
- Districts and 'per-population' bonuses being reduced
- Late game tech costs are going up, and stability generation is going down
- Expansionist ability finally being buffed
- Tweaks to the era star requirements are being reduced
- Mod integration
AMPLITUDE BLOG POST:
https://www.games2gether.com/amplitude-studios/humankind/blogs/786-october-update-content-overview.
Thanks for watching! #HumankindGame #Strategy #Update
_____________________________
SUBSCRIBE HERE
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https://www.youtube.com/channel/UCw-WXZgk5iQLpEtn8qqKBhg?sub_confirmation=1
TWITTER
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https://twitter.com/OttawaWelshman
_____________________________
Video Information
Title: MASSIVE OCTOBER BALANCE PATCH - Details on balance and pace changes and more!
Видео MASSIVE OCTOBER BALANCE PATCH - Details on balance and pace changes and more! канала Ottawa Welshman
Amplitude Studios, is putting together what bodes to be the biggest patch we have seen that has tons of implication on your game! This will affect the balance of the game and cause MAJOR changes you will need to know about. Major Changes to the Neolithic Era and Late Game too!
Humankind's October Patch includes :
- Neolithic era adjustments to make unit spam less desirable and more difficult
- Mammoths will be more dangerous, and scouts will have a small upkeep
- End game conditions can be enabled or disabled, including pollution and a truly endless turn timer (last empire standing)
- Ability to tweak the abundance of strategic and luxury resources before starting a new game
- Better integration for your G2G persona, and mod.io
- Colour Pallet selector for empires
- Early and Late game cultural balancing: French, Khmer, Turks
- Districts and 'per-population' bonuses being reduced
- Late game tech costs are going up, and stability generation is going down
- Expansionist ability finally being buffed
- Tweaks to the era star requirements are being reduced
- Mod integration
AMPLITUDE BLOG POST:
https://www.games2gether.com/amplitude-studios/humankind/blogs/786-october-update-content-overview.
Thanks for watching! #HumankindGame #Strategy #Update
_____________________________
SUBSCRIBE HERE
-------------------------
https://www.youtube.com/channel/UCw-WXZgk5iQLpEtn8qqKBhg?sub_confirmation=1
-------------------------
https://twitter.com/OttawaWelshman
_____________________________
Video Information
Title: MASSIVE OCTOBER BALANCE PATCH - Details on balance and pace changes and more!
Видео MASSIVE OCTOBER BALANCE PATCH - Details on balance and pace changes and more! канала Ottawa Welshman
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