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Exposing A Fraud: Improving On Pirate Software's Code - Part 3 - Thor's Grade

Games Industry Veteran & GML Expert reviews Pirate Software's Heart Bound code. After we discovered that Coding Jesus edited the lighting code and rigged the test. We decided to do our own fair and honest code review of Thor's code, from someone who actually knows GML and knows the exact version of Game Maker Studio that was used.

In this video, we do a much deeper analysis of Pirate Software's Code than anyone else. I will be taking into consideration the limitations of the engine and exploring the pirate's potential thought processes while he was writing the code in the first place, to try to really understand how the code works and why it was written the way it was. While demystifying the code and how it really works. I will also be suggesting several useful tips to improve the code for beginner and intermediate programmers who may have similar issues in their own code.

0:00 - Intro and Thanks ♥
2:55 - The Goal and Plan
4:23 - Corrections From The Previous Video
5:46 - Dialogue System & Features
8:12 - Minigame Combat Systems
8:52 - Alarms & Timers - Naming Conventions and Events
9:38 - Deep Nesting
11:03 - Deeply Nested Switches
14:36 - Alternative Improvements
15:56 - Analysis Wrap Up

Full Res Grade Sheet - https://drive.google.com/file/d/1_xDUnbUe4s4HPzlSzupre8bShh7A89Fq/view?usp=sharing

Видео Exposing A Fraud: Improving On Pirate Software's Code - Part 3 - Thor's Grade канала Pragmatik
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