Game Development - Yhlas Kerimow bilen gysgaça gürrüňdeşlik.
🎮 Game Developer dünýäsi hakynda podkastymyzda Yhlas Kerimow bilen täsirli gürrüňimizi diňläň! Bu podkastda biz oýunlar dünýäsine girýäris: oýunlaryň ýasalyşy, olaryň aýratynlyklary, dürli terminler, oýunyň gurluşunda komanda agzalarynyň roly barada gürrüň edýäris. Yhlas öz tejribesinden öwrenmek üçin iň gowy usullardan paýlaşýar.
#GameDev #UnityEngine #OyunGurluş #TurkmenGamer #GameDesign #Podcast #GameDevelopment #IndieGameDev #CasualGames #HyperCasual #Gamification
⏳ Taýmkodlar:
00:00 Promo
00:46 Yhlas Kerimow
01:12 Oýunlary haýsy dilde ýazýaň?
01:34 Oýunlar nädip ýasalýar?
02:30 Oýun ýasamak üçin ilki haýsy zatlary öwrenmeli?
03:12 Ilkinji ýasan oýny barada
04:26 Başga haýsy ENGINE-ler bar?
05:45 Bir komanda kimlerden ybarat bolup bilýär?
07:46 Hyper Casual vs Casual Games
09:32 Özüň oýun oýnaýaňmy? Nähili oýunlary we näme maksat üçin?
10:32 Hiç haçan gaýatalamajak ýalňyşlygym
10:54 Öwrenmegiň iň gowy usuly
11:13 Motiwasiýa nireden alýaň?
12:31 Kino industriýada Gamification
14:00 Backstage
Yhlas Kerimow bilen habarlaşmak üçin:
https://www.instagram.com/yhlaskerimov
https://www.linkedin.com/in/yhlaskerimov/
Biziň täzeliklerimizi HÖKMAN yzarlaň:
https://www.youtube.com/@erkinugurtm
https://www.instagram.com/erkinugurtm/
https://www.linkedin.com/company/erkinugur/
Hem de maňa ýazyp bilersiňiz:
https://www.youtube.com/@inneovation
https://www.linkedin.com/in/muhammed-jepbarov/
https://www.instagram.com/me.create/
--
Definitions:
HDRP (High Definition Render Pipeline): A powerful graphics system in Unity that creates stunning visuals with realistic lighting, shadows, and materials - perfect for high-end games that prioritize beautiful graphics. #GameDev #UnityHDRP #GraphicsPipeline
URP (Universal Render Pipeline): A flexible rendering system that works across many platforms (mobile, console, PC) while still looking good. It's like the "one-size-fits-most" solution that balances performance and visuals. #UnityURP #GameDevelopment #CrossPlatform
Casual games: Easy-to-play games with simple rules that anyone can quickly pick up and enjoy in short sessions - think Candy Crush or Angry Birds. #CasualGaming #MobileGames #GameDesign
Hyper casual games: Ultra-simple games with minimal mechanics that can be played in just seconds or minutes - like those one-tap games you see in mobile ads where you just tap to jump or collect coins. #HyperCasual #MobileGaming #OneClickGames
Stress-relief games: Games specifically designed to help players relax and unwind through calming visuals, soothing sounds, and satisfying mechanics - similar to coloring apps or zen garden simulators. #RelaxingGames #MentalHealth #ZenGaming
In app purchases: Items or features you can buy with real money while playing a game - like extra lives, special characters, or cosmetic items to customize your experience. #IAP #Microtransactions #FreeToPlay
Steam games: Games available on Steam, the world's largest digital PC game store where players can purchase, download, and play thousands of titles. #Steam #PCGaming #DigitalDistribution
Indie: Short for "independent" games created by small teams or individuals without major publisher funding, allowing more creative freedom and unique experiences. #IndieGames #IndieGameDev #SmallTeamBigDreams
AAA (Triple A) Games: Big-budget, high-production games made by large studios with significant financial backing - think of them as the "blockbusters" of gaming like Call of Duty or Assassin's Creed. #AAA #BigBudgetGames #GameIndustry
Game Designer: The creative mind who designs the core gameplay concepts, rules, and mechanics that make the game fun and engaging. #GameDesign #CreativeGaming #GameplayMechanics
Game Developer: The programmer who writes code to make the game function, implementing features and fixing bugs. #GameDev #Programming #SoftwareDevelopment
Level Designer: Creates the game's environments and challenges, determining what players will encounter and where. #LevelDesign #GameEnvironments #WorldBuilding
3D Designer/Modeler/Animator: Artists who create the visual elements, characters, and animations that bring the game world to life. #3DModeling #GameAnimation #GameArt
UI/UX Designer: Designs the interface players use to interact with the game, ensuring it's intuitive and enhances the experience. #GameUI #UserExperience #InterfaceDesign
Sound Designer: Creates audio elements including music, sound effects, and voice acting that establish the game's atmosphere. #GameAudio #SoundDesign #GameMusic
Package: A collection of pre-made code, assets, or tools that developers can import into their projects to add specific functionality without building it from scratch. #AssetPackages #GameTools #DevResources
Gamification: Applying game-like elements (points, badges, competition) to non-game contexts like education, fitness apps, or workplace training to make them more engaging and motivating. #Gamification #LearningGames #EngagementTechniques
Видео Game Development - Yhlas Kerimow bilen gysgaça gürrüňdeşlik. канала Erkin Ugur
#GameDev #UnityEngine #OyunGurluş #TurkmenGamer #GameDesign #Podcast #GameDevelopment #IndieGameDev #CasualGames #HyperCasual #Gamification
⏳ Taýmkodlar:
00:00 Promo
00:46 Yhlas Kerimow
01:12 Oýunlary haýsy dilde ýazýaň?
01:34 Oýunlar nädip ýasalýar?
02:30 Oýun ýasamak üçin ilki haýsy zatlary öwrenmeli?
03:12 Ilkinji ýasan oýny barada
04:26 Başga haýsy ENGINE-ler bar?
05:45 Bir komanda kimlerden ybarat bolup bilýär?
07:46 Hyper Casual vs Casual Games
09:32 Özüň oýun oýnaýaňmy? Nähili oýunlary we näme maksat üçin?
10:32 Hiç haçan gaýatalamajak ýalňyşlygym
10:54 Öwrenmegiň iň gowy usuly
11:13 Motiwasiýa nireden alýaň?
12:31 Kino industriýada Gamification
14:00 Backstage
Yhlas Kerimow bilen habarlaşmak üçin:
https://www.instagram.com/yhlaskerimov
https://www.linkedin.com/in/yhlaskerimov/
Biziň täzeliklerimizi HÖKMAN yzarlaň:
https://www.youtube.com/@erkinugurtm
https://www.instagram.com/erkinugurtm/
https://www.linkedin.com/company/erkinugur/
Hem de maňa ýazyp bilersiňiz:
https://www.youtube.com/@inneovation
https://www.linkedin.com/in/muhammed-jepbarov/
https://www.instagram.com/me.create/
--
Definitions:
HDRP (High Definition Render Pipeline): A powerful graphics system in Unity that creates stunning visuals with realistic lighting, shadows, and materials - perfect for high-end games that prioritize beautiful graphics. #GameDev #UnityHDRP #GraphicsPipeline
URP (Universal Render Pipeline): A flexible rendering system that works across many platforms (mobile, console, PC) while still looking good. It's like the "one-size-fits-most" solution that balances performance and visuals. #UnityURP #GameDevelopment #CrossPlatform
Casual games: Easy-to-play games with simple rules that anyone can quickly pick up and enjoy in short sessions - think Candy Crush or Angry Birds. #CasualGaming #MobileGames #GameDesign
Hyper casual games: Ultra-simple games with minimal mechanics that can be played in just seconds or minutes - like those one-tap games you see in mobile ads where you just tap to jump or collect coins. #HyperCasual #MobileGaming #OneClickGames
Stress-relief games: Games specifically designed to help players relax and unwind through calming visuals, soothing sounds, and satisfying mechanics - similar to coloring apps or zen garden simulators. #RelaxingGames #MentalHealth #ZenGaming
In app purchases: Items or features you can buy with real money while playing a game - like extra lives, special characters, or cosmetic items to customize your experience. #IAP #Microtransactions #FreeToPlay
Steam games: Games available on Steam, the world's largest digital PC game store where players can purchase, download, and play thousands of titles. #Steam #PCGaming #DigitalDistribution
Indie: Short for "independent" games created by small teams or individuals without major publisher funding, allowing more creative freedom and unique experiences. #IndieGames #IndieGameDev #SmallTeamBigDreams
AAA (Triple A) Games: Big-budget, high-production games made by large studios with significant financial backing - think of them as the "blockbusters" of gaming like Call of Duty or Assassin's Creed. #AAA #BigBudgetGames #GameIndustry
Game Designer: The creative mind who designs the core gameplay concepts, rules, and mechanics that make the game fun and engaging. #GameDesign #CreativeGaming #GameplayMechanics
Game Developer: The programmer who writes code to make the game function, implementing features and fixing bugs. #GameDev #Programming #SoftwareDevelopment
Level Designer: Creates the game's environments and challenges, determining what players will encounter and where. #LevelDesign #GameEnvironments #WorldBuilding
3D Designer/Modeler/Animator: Artists who create the visual elements, characters, and animations that bring the game world to life. #3DModeling #GameAnimation #GameArt
UI/UX Designer: Designs the interface players use to interact with the game, ensuring it's intuitive and enhances the experience. #GameUI #UserExperience #InterfaceDesign
Sound Designer: Creates audio elements including music, sound effects, and voice acting that establish the game's atmosphere. #GameAudio #SoundDesign #GameMusic
Package: A collection of pre-made code, assets, or tools that developers can import into their projects to add specific functionality without building it from scratch. #AssetPackages #GameTools #DevResources
Gamification: Applying game-like elements (points, badges, competition) to non-game contexts like education, fitness apps, or workplace training to make them more engaging and motivating. #Gamification #LearningGames #EngagementTechniques
Видео Game Development - Yhlas Kerimow bilen gysgaça gürrüňdeşlik. канала Erkin Ugur
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5 апреля 2025 г. 18:31:48
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