Playing Gameboy music on the Commodore 64.
A work in progress. Song is by Aleksi Eeben. This uses the 6581 sid chip to generate the gameboy's wave channel using the volume register, giving all 4 channels of the Gameboy. I'm not decoding the song's correct waveforms yet so it's only playing a square wave at the moment, though the other channels have duty support and all channels have their volume ramping.
Видео Playing Gameboy music on the Commodore 64. канала 4mat
Видео Playing Gameboy music on the Commodore 64. канала 4mat
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
Painting effect renderer4mat - "Real Life"4mat - Legacy Trails (full album)Emulating a 6502 cpu in Unreal blueprints (and making a SID music player with it)Various plasma effects with sourcecode (C64)Commodore 64 DJ Tool - Work in progress November 2020Patchwork (c64 sequencer) trailer"Pocket Universe" (256 bytes music for Commodore 64)sid remix tool - chip simulation testsPlayDate console XM module converter.4mat - "Washed Up"4mat - "The seas around Jupiter" (featuring Jellica)4mat - Rips (full album)Smooth SID stereo panningCommodore 64 playing Konami SCC music.Commodore 64 SID + Midi music tutorialChipsynth C64 Demo music (recorded from Chipsynth C64)7 channel music out of a Commodore 64 with no upgrades.4mat - "Nadir"Orb - "Fuji" musicdisk (C64 musicdisk playing Atari ST songs)