AOE2:DE - A Very Even Matchup
It comes down to the last bolts and arrows.
This replay was recorded while I was testing resourced balanced army compositions against each other with all-tech enabled; in this case, I was testing a Heavy Scorpions & Halberdier army vs. an Arbalest & Paladin army. I used Heavy Scorpions instead of Siege Onager to prevent friendly fire, and used the scenario editor's attack move effect to get the armies to attack each other. UnitVsUnit is the name of the AI script I used for these. I (blue) did not get defeated because I had a living King in another part of the map.
Siege & Halberdier usually won against Arbalest & Paladins... if the Siege & Halberdier army was controlled by a human player instead of an AI.
Age of Empires II: Definitive Edition © Microsoft Corporation. This video was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires II: Definitive Edition, and it is not endorsed by or affiliated with Microsoft.
Видео AOE2:DE - A Very Even Matchup канала sn0wsh00
This replay was recorded while I was testing resourced balanced army compositions against each other with all-tech enabled; in this case, I was testing a Heavy Scorpions & Halberdier army vs. an Arbalest & Paladin army. I used Heavy Scorpions instead of Siege Onager to prevent friendly fire, and used the scenario editor's attack move effect to get the armies to attack each other. UnitVsUnit is the name of the AI script I used for these. I (blue) did not get defeated because I had a living King in another part of the map.
Siege & Halberdier usually won against Arbalest & Paladins... if the Siege & Halberdier army was controlled by a human player instead of an AI.
Age of Empires II: Definitive Edition © Microsoft Corporation. This video was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires II: Definitive Edition, and it is not endorsed by or affiliated with Microsoft.
Видео AOE2:DE - A Very Even Matchup канала sn0wsh00
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