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Cuphead's Animation Process and Philosophy

In this 2017 GDC bootcamp, Studio MDHR's Jake Clark explains his design and animation processes for the game Cuphead, and shares practical ideas and tips for 2D animation.

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Видео Cuphead's Animation Process and Philosophy канала GDC
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15 августа 2017 г. 21:39:01
00:28:19
Яндекс.Метрика