How Nine Hours, Nine Persons, Nine Doors was Created
A brief history of how the Nintendo DS room escape visual novel game 999: Nine Hours, Nine Persons, Nine Doors was developed!
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Follow me for updates! - https://twitter.com/thomasgdocs
NOTE: Parts of this story may have been dramatised/expanded upon for narrative effect. This video is not a substitute for original research.
Sources
- https://www.famitsu.com/interview/article/1225696_1493.html
- https://www.usgamer.net/articles/inside-the-genesis-of-virtues-last-- reward-and-the-challenges-of-visual-novels
- http://zeroescape.wikia.com/wiki/Answers
- http://www.vgmonline.net/hosoeuchikoshiinterview/
Видео How Nine Hours, Nine Persons, Nine Doors was Created канала Thomas Game Docs
------
Follow me for updates! - https://twitter.com/thomasgdocs
NOTE: Parts of this story may have been dramatised/expanded upon for narrative effect. This video is not a substitute for original research.
Sources
- https://www.famitsu.com/interview/article/1225696_1493.html
- https://www.usgamer.net/articles/inside-the-genesis-of-virtues-last-- reward-and-the-challenges-of-visual-novels
- http://zeroescape.wikia.com/wiki/Answers
- http://www.vgmonline.net/hosoeuchikoshiinterview/
Видео How Nine Hours, Nine Persons, Nine Doors was Created канала Thomas Game Docs
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