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Toon Shader in Unity Using a Shader Graph with Custom Lighting! ✔️ 2020.3 | Game Dev Tutorial
✔️ Works in 2020.1 ➕ 2020.2 ➕ 2020.3 🩹 For 2020.2 and .3:
► When you create a shader graph, set the material setting to "Unlit"
► The gear menu on Custom Function nodes is now in the graph inspector
► Editing properties must be done in the graph inspector instead of the blackboard
► In Lighting.hlsl, change the line "if SHADERGRAPH_PREVIEW" to "ifdef SHADERGRAPH_PREVIEW"
► Add a normalize node after view direction to fix a bug in certain Unity versions.
Toon shaders, also called cel shaders, create a cartoon-like style with segmented shading. In this video, I'll show you how to create these shaders in Unity using Shader Graph. Features include: diffuse and specular lighting, color textures, shading ramp textures, shadows, and multiple light sources. The custom lighting techniques can be used in a variety of shaders down the line!
👋 Subscribe for weekly game development videos!
► https://www.youtube.com/c/nedmakesgames?sub_confirmation=1
👑 Join my Patreon for extra influence over topics, early access to videos, and downloadable project files!
► https://patreon.com/nedmakesgames
🔗 Check out my website for a searchable list of tutorials!
► https://nedmakesgames.github.io
🔴 Twitch ► https://www.twitch.tv/nedmakesgames
🐦 Twitter ► https://twitter.com/nedmakesgames
🎮 Discord ► https://discordapp.com/invite/ubxSVBK
📸 Instagram ► https://instagram.com/nedmakesgames
👽 Reddit ► https://reddit.com/u/nedmakesgames
🎶 TikTok ► https://www.tiktok.com/@nedmakesgames
☕ Ko-fi ► https://ko-fi.com/nedmakesgames
📚 Reference scripts
► Main light: https://raw.githubusercontent.com/NedMakesGames/ToonShaderTutorial/master/Assets/Shaders/Includes/Lighting%20Main%20Light%20No%20Shadows.hlsl
► Main light with shadows: https://raw.githubusercontent.com/NedMakesGames/ToonShaderTutorial/master/Assets/Shaders/Includes/Lighting%20Main%20Light%20Shadows.hlsl
► Main and additional lights: https://raw.githubusercontent.com/NedMakesGames/ToonShaderTutorial/master/Assets/Shaders/Includes/Lighting%20Smooth%20Blending.hlsl
► Final version for 2020.2 and onward: https://gist.github.com/NedMakesGames/073fa3799aacbc67bf4979243955d671
✨Follow up videos
► Spot light shadows: https://youtu.be/whmPkDp3dqo
⏲️ Timestamps:
0:00 Intro
1:00 Project setup
2:10 Simple (diffuse) lighting
5:39 Shading ramp textures
7:54 Color textures
8:57 Shadows
12:10 Specular lighting
14:59 Additional light sources
19:31 Wrap up and credits
🎖️ Credits and references:
• https://www.cgtrader.com/free-3d-models/animals/mammal/shiba-inu-dog-low-poly
• https://www.turbosquid.com/3d-models/3d-toroidal-knot-1258903
• https://www.turbosquid.com/3d-models/3d-model-cartoon-tree-1213267
• https://freesound.org/people/Akacie/sounds/73723/
• https://blogs.unity3d.com/2019/07/31/custom-lighting-in-shader-graph-expanding-your-graphs-in-2019/
• https://alexanderameye.github.io/simple-toon.html
• https://twitter.com/Cyanilux/status/1240636243060408321/
• Music by https://leerosevere.bandcamp.com/
#GameDev #IndieDev #Unity
Видео Toon Shader in Unity Using a Shader Graph with Custom Lighting! ✔️ 2020.3 | Game Dev Tutorial канала Ned Makes Games
► When you create a shader graph, set the material setting to "Unlit"
► The gear menu on Custom Function nodes is now in the graph inspector
► Editing properties must be done in the graph inspector instead of the blackboard
► In Lighting.hlsl, change the line "if SHADERGRAPH_PREVIEW" to "ifdef SHADERGRAPH_PREVIEW"
► Add a normalize node after view direction to fix a bug in certain Unity versions.
Toon shaders, also called cel shaders, create a cartoon-like style with segmented shading. In this video, I'll show you how to create these shaders in Unity using Shader Graph. Features include: diffuse and specular lighting, color textures, shading ramp textures, shadows, and multiple light sources. The custom lighting techniques can be used in a variety of shaders down the line!
👋 Subscribe for weekly game development videos!
► https://www.youtube.com/c/nedmakesgames?sub_confirmation=1
👑 Join my Patreon for extra influence over topics, early access to videos, and downloadable project files!
► https://patreon.com/nedmakesgames
🔗 Check out my website for a searchable list of tutorials!
► https://nedmakesgames.github.io
🔴 Twitch ► https://www.twitch.tv/nedmakesgames
🐦 Twitter ► https://twitter.com/nedmakesgames
🎮 Discord ► https://discordapp.com/invite/ubxSVBK
📸 Instagram ► https://instagram.com/nedmakesgames
👽 Reddit ► https://reddit.com/u/nedmakesgames
🎶 TikTok ► https://www.tiktok.com/@nedmakesgames
☕ Ko-fi ► https://ko-fi.com/nedmakesgames
📚 Reference scripts
► Main light: https://raw.githubusercontent.com/NedMakesGames/ToonShaderTutorial/master/Assets/Shaders/Includes/Lighting%20Main%20Light%20No%20Shadows.hlsl
► Main light with shadows: https://raw.githubusercontent.com/NedMakesGames/ToonShaderTutorial/master/Assets/Shaders/Includes/Lighting%20Main%20Light%20Shadows.hlsl
► Main and additional lights: https://raw.githubusercontent.com/NedMakesGames/ToonShaderTutorial/master/Assets/Shaders/Includes/Lighting%20Smooth%20Blending.hlsl
► Final version for 2020.2 and onward: https://gist.github.com/NedMakesGames/073fa3799aacbc67bf4979243955d671
✨Follow up videos
► Spot light shadows: https://youtu.be/whmPkDp3dqo
⏲️ Timestamps:
0:00 Intro
1:00 Project setup
2:10 Simple (diffuse) lighting
5:39 Shading ramp textures
7:54 Color textures
8:57 Shadows
12:10 Specular lighting
14:59 Additional light sources
19:31 Wrap up and credits
🎖️ Credits and references:
• https://www.cgtrader.com/free-3d-models/animals/mammal/shiba-inu-dog-low-poly
• https://www.turbosquid.com/3d-models/3d-toroidal-knot-1258903
• https://www.turbosquid.com/3d-models/3d-model-cartoon-tree-1213267
• https://freesound.org/people/Akacie/sounds/73723/
• https://blogs.unity3d.com/2019/07/31/custom-lighting-in-shader-graph-expanding-your-graphs-in-2019/
• https://alexanderameye.github.io/simple-toon.html
• https://twitter.com/Cyanilux/status/1240636243060408321/
• Music by https://leerosevere.bandcamp.com/
#GameDev #IndieDev #Unity
Видео Toon Shader in Unity Using a Shader Graph with Custom Lighting! ✔️ 2020.3 | Game Dev Tutorial канала Ned Makes Games
gamedev game development development unity unity3d madewithunity programming game design csharp nedmakesgames nedmakesgames dev log twitch twitchcreative twitch creative indiedev indie game dev log shaders 3d modeling blender tutorial walkthrough shader toonshader celshader cel toon cel-shader toon-shader
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6 августа 2020 г. 6:00:07
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