Fears to Fathom Grab Drop Throw Mechanic in Unity (Part 1)
🎮 Pick Up, Drop, and THROW Objects in Unity, Universal System Tutorial (Part 1)
It's time to stop gently placing things and start launching them across your scenes 😎
Hey everyone! I’m Batpan, your friendly bat who loves dark vibes and even darker game mechanics 🦇
In this video, we're diving into Part 1 of a system that lets you pick up, drop, or even yeet objects with style. It’s a universal system, meaning you can slap it onto ANY object in your game and it just works.
✨ What we'll cover:
Pick things up like a pro
Drop them with grace (or not)
Throw stuff across the room like you're mad at it
A reusable, clean function you can apply to anything, total dev win 🏆
📦 Download the project files on GitHub:
https://github.com/BATPANn/FearsToFathom-TakeThrow-Part1
👻 Check out my retro horror game Fractured Psyche if you're into scary forests and weird vibes:
https://batpan.itch.io/fractured-psyche
🧰 Looking for a system specifically like Fears to Fathom's interaction mechanic? I got you covered too, right here:
https://www.youtube.com/watch?v=KujpiABlYOk&list=PLd8-byumKNmGqb6LllFZT4k5E7CpcYITW&index=15
Maybe a simple yet effective interaction system ? well right here : https://youtu.be/79Rb7a6ZPSU
📌 This video is part of my Unity Tips & Tricks series — check the channel for more goodies.
And hey, if you have suggestions or weird mechanics you'd like to see explained, drop a comment below!
Don't forget to:
👍 Like
💬 Comment
🔔 Subscribe — and help a bat chase his dreams 🦇
Thanks for stopping by. Now let’s pick stuff up… and throw it like it insulted our framerate.
⏱️ Chapters:
00:00 – Intro (It all begins in the shadows... as always)
00:30 – Setup Function in Editor (Unity editor: the place where dreams break and bugs are born)
01:32 – Setup Script (Code time! Aka the part where we pretend we know what we’re doing)
04:39 – PickUp Function (Time to grab stuff... without looking suspicious)
06:21 – Drop Function (Letting go... emotionally and literally)
07:33 – Throw Function (For when placing it down gently just isn’t enough 💥)
08:40 – Fix some bugs (AKA the “why isn’t this working” panic phase)
10:05 – What we created (Showing off our masterpiece like proud parents)
10:51 – Outro (Mask off, peace out 🦇)
Видео Fears to Fathom Grab Drop Throw Mechanic in Unity (Part 1) канала BatPan
It's time to stop gently placing things and start launching them across your scenes 😎
Hey everyone! I’m Batpan, your friendly bat who loves dark vibes and even darker game mechanics 🦇
In this video, we're diving into Part 1 of a system that lets you pick up, drop, or even yeet objects with style. It’s a universal system, meaning you can slap it onto ANY object in your game and it just works.
✨ What we'll cover:
Pick things up like a pro
Drop them with grace (or not)
Throw stuff across the room like you're mad at it
A reusable, clean function you can apply to anything, total dev win 🏆
📦 Download the project files on GitHub:
https://github.com/BATPANn/FearsToFathom-TakeThrow-Part1
👻 Check out my retro horror game Fractured Psyche if you're into scary forests and weird vibes:
https://batpan.itch.io/fractured-psyche
🧰 Looking for a system specifically like Fears to Fathom's interaction mechanic? I got you covered too, right here:
https://www.youtube.com/watch?v=KujpiABlYOk&list=PLd8-byumKNmGqb6LllFZT4k5E7CpcYITW&index=15
Maybe a simple yet effective interaction system ? well right here : https://youtu.be/79Rb7a6ZPSU
📌 This video is part of my Unity Tips & Tricks series — check the channel for more goodies.
And hey, if you have suggestions or weird mechanics you'd like to see explained, drop a comment below!
Don't forget to:
👍 Like
💬 Comment
🔔 Subscribe — and help a bat chase his dreams 🦇
Thanks for stopping by. Now let’s pick stuff up… and throw it like it insulted our framerate.
⏱️ Chapters:
00:00 – Intro (It all begins in the shadows... as always)
00:30 – Setup Function in Editor (Unity editor: the place where dreams break and bugs are born)
01:32 – Setup Script (Code time! Aka the part where we pretend we know what we’re doing)
04:39 – PickUp Function (Time to grab stuff... without looking suspicious)
06:21 – Drop Function (Letting go... emotionally and literally)
07:33 – Throw Function (For when placing it down gently just isn’t enough 💥)
08:40 – Fix some bugs (AKA the “why isn’t this working” panic phase)
10:05 – What we created (Showing off our masterpiece like proud parents)
10:51 – Outro (Mask off, peace out 🦇)
Видео Fears to Fathom Grab Drop Throw Mechanic in Unity (Part 1) канала BatPan
unity tutorial unity tutorials how to make a game brackeys jimmy vegas unity3d game development c# programming coding video game noob assets beginner easy how learn tutorial tutorials game development develop games make a game for free survival horror unity 3d unreal engine indie beginners asset model texture models textures howto course series basic basics how to make getting started level design introduction unity guide guide godot godot tutorial FearsToFathom
Комментарии отсутствуют
Информация о видео
21 апреля 2025 г. 17:32:50
00:11:23
Другие видео канала