UE4 C++ Rope Plugin Drag Player Pawn PrecisionGaming
This rope system can easily be attached and detached from static/skeletal meshes at runtime. Player pawns are more difficult.
I tested this functionality for a customer. Attaching player pawns to the rope and then applying physics to the character is difficult, but feasible.
This Rope Cutting Plugin is available from here:
https://www.unrealengine.com/marketplace/en-US/product/db538389cdc94e43a6dd3dc0bd2ff9a5
Видео UE4 C++ Rope Plugin Drag Player Pawn PrecisionGaming канала PrecisionGaming
I tested this functionality for a customer. Attaching player pawns to the rope and then applying physics to the character is difficult, but feasible.
This Rope Cutting Plugin is available from here:
https://www.unrealengine.com/marketplace/en-US/product/db538389cdc94e43a6dd3dc0bd2ff9a5
Видео UE4 C++ Rope Plugin Drag Player Pawn PrecisionGaming канала PrecisionGaming
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