Cities VR / PSVR2 / First Impressions
Today is my first PSVR2 video. I've been wanting to try Cities VR for a long time but I don't have a Quest 2! Thankfully I can now play it. Let's go!
0:00 Intro
0:58 Tutorial
12:47 Gameplay
40:00 Thoughts on PSVR2
41:08 Conclusion
About my stabilization experiment:
In my professional life I use After Effects Warp Stabilizer for any shaky footage, which works wonders, but it takes SUPER long to process. And processing 30 minutes of footage is practically impossible because it would take days.
I tried Davinci Resolve for the first time and it strikes a good balance of processing speed and results. For a free app I’m really impressed. Took about 90 minutes for my machine to stabilize 40 minutes of footage.
Sometimes during the most shaky parts you can see the borders at the edge of the screen. But even with that I’m really happy with the results. Especially reading in-game text is much better in a game like Cities VR.
It’s possible that I picked the ideal game for this because I was facing forward most of the time. If it’s a roomscale game and you’re turning around a lot then it might not be as good. That’s just a theory.
Here’s the guide that got me started with Resolve:
https://motionarray.com/learn/davinci-resolve/davinci-resolve-stabilize/
If anyone else has tips on stabilizing VR footage I’d love to hear it. I think this is a huge factor in showing VR to other people.
● CitiesVR Page → https://www.playstation.com/en-us/games/cities-vr/
● Chat about VR on my Discord → https://discord.gg/MAJDjEY
● Twitter → http://twitter.com/BenPlaysVR
Видео Cities VR / PSVR2 / First Impressions канала Ben Plays VR
0:00 Intro
0:58 Tutorial
12:47 Gameplay
40:00 Thoughts on PSVR2
41:08 Conclusion
About my stabilization experiment:
In my professional life I use After Effects Warp Stabilizer for any shaky footage, which works wonders, but it takes SUPER long to process. And processing 30 minutes of footage is practically impossible because it would take days.
I tried Davinci Resolve for the first time and it strikes a good balance of processing speed and results. For a free app I’m really impressed. Took about 90 minutes for my machine to stabilize 40 minutes of footage.
Sometimes during the most shaky parts you can see the borders at the edge of the screen. But even with that I’m really happy with the results. Especially reading in-game text is much better in a game like Cities VR.
It’s possible that I picked the ideal game for this because I was facing forward most of the time. If it’s a roomscale game and you’re turning around a lot then it might not be as good. That’s just a theory.
Here’s the guide that got me started with Resolve:
https://motionarray.com/learn/davinci-resolve/davinci-resolve-stabilize/
If anyone else has tips on stabilizing VR footage I’d love to hear it. I think this is a huge factor in showing VR to other people.
● CitiesVR Page → https://www.playstation.com/en-us/games/cities-vr/
● Chat about VR on my Discord → https://discord.gg/MAJDjEY
● Twitter → http://twitter.com/BenPlaysVR
Видео Cities VR / PSVR2 / First Impressions канала Ben Plays VR
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