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Create A Stylized Rocky Cliff Face Material In Substance Designer And Take It To Unreal Engine 2025

In this tutorial I cover how to create stylized rocky cliff face textures in Substance Designer and apply them to models for use in Unreal Engine. I cover the process from material creation, modeling in 3ds Max, and finally testing in Unreal Engine. This is a great primer for future tutorials where we will go over more stylized textures as well as world building.

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Here is the geometry bump tutorial:
https://youtu.be/ZtRyY7t2DJ8

Here is the making materials in Unreal Tutorial:
https://youtu.be/KGKRcsEKfeI

Here is the first video in the starting with Unreal series:
https://youtu.be/PzY5eakkca0

00:00 Start
01:30 Shape
04:36 Bevels
09:44 Shape Variation
16:13 Dirt
17:36 Color
18:34 Dirt Color
21:11 Roughness
22:40 Export Textures
23:14 3ds Max
31:27 Unreal

Видео Create A Stylized Rocky Cliff Face Material In Substance Designer And Take It To Unreal Engine 2025 канала Lost Day Games
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