Death and Taxes - Game Overs and Endings
Ways to lose in Death and Taxes as well as the Endings (time stamps below). You play as a grim reaper in an office setting deciding who lives and who dies, with your choices leading to consequences that may improve the world or doom it. Included is a good bit of the finale events with Fate as particularly with the bad ending there are a variety of ways humanity is wiped out.
I did not include every variation for starting the apocalypses. There are eight profiles that making the wrong choice with them will kickstart that appropriate apocalypses for low Health, Prosperity, Peace, and Ecology. Fate will mention them by name as the cause (if you didn't choose incorrectly with any apocalypse profile, Fate omits naming anyone and just describes that apocalypse occurring).
GAME OVERS:
0:00 Darwin Award (Complain constantly about the job, then mark "Die" on your profile when it comes up)
0:17 Getting Fired after Repeatedly having Everyone Die (3:08 is the final conversation - you get three warnings before the game ends)
3:51 Getting Fired after Repeatedly having Everyone Live (6:26 is the final conversation - three warnings are given then the game ends)
BAD ENDINGS:
7:06 Zombie Apocalypse (Low Health/Low Prosperity/Chaos/Fired Ending Slides at 12:47 / 13:28 for Mortimer Bad Ending Chat and New Game+)
14:14 Pollution Apocalypse - Fate's Pet Route (Low Health/Low Prosperity/Chaos/Fate's Pet Ending Slides at 18:33)
19:15 War Apocalypse (Low Health/Low Peace/Chaos/Fired Ending Slides at 23:36)
24:17 Dystopian Apocalypse - Usurper Route (26:58 to kill Fate / Low Prosperity/Low Ecology/Chaos/Usurper Ending Slides at 29:00)
BALANCED/GOOD ENDINGS:
29:41 Balanced Ending (High Health/Low Prosperity/Balanced/Takeover Ending Slides at 36:33)
37:14 Good Ending (High Peace/High Health/Utopian/Takeover Ending Slides at 39:22)
40:02 Good Ending (High Ecology/High Prosperity/Utopian/Takeover Ending Slides at 41:59)
42:40 Mortimer's Good Ending chat
43:28 Credits
45:37 Ending Percentages
Death and Taxes can be purchased at https://store.steampowered.com/app/1166290/Death_and_Taxes/
Видео Death and Taxes - Game Overs and Endings канала CrankyTemplar
I did not include every variation for starting the apocalypses. There are eight profiles that making the wrong choice with them will kickstart that appropriate apocalypses for low Health, Prosperity, Peace, and Ecology. Fate will mention them by name as the cause (if you didn't choose incorrectly with any apocalypse profile, Fate omits naming anyone and just describes that apocalypse occurring).
GAME OVERS:
0:00 Darwin Award (Complain constantly about the job, then mark "Die" on your profile when it comes up)
0:17 Getting Fired after Repeatedly having Everyone Die (3:08 is the final conversation - you get three warnings before the game ends)
3:51 Getting Fired after Repeatedly having Everyone Live (6:26 is the final conversation - three warnings are given then the game ends)
BAD ENDINGS:
7:06 Zombie Apocalypse (Low Health/Low Prosperity/Chaos/Fired Ending Slides at 12:47 / 13:28 for Mortimer Bad Ending Chat and New Game+)
14:14 Pollution Apocalypse - Fate's Pet Route (Low Health/Low Prosperity/Chaos/Fate's Pet Ending Slides at 18:33)
19:15 War Apocalypse (Low Health/Low Peace/Chaos/Fired Ending Slides at 23:36)
24:17 Dystopian Apocalypse - Usurper Route (26:58 to kill Fate / Low Prosperity/Low Ecology/Chaos/Usurper Ending Slides at 29:00)
BALANCED/GOOD ENDINGS:
29:41 Balanced Ending (High Health/Low Prosperity/Balanced/Takeover Ending Slides at 36:33)
37:14 Good Ending (High Peace/High Health/Utopian/Takeover Ending Slides at 39:22)
40:02 Good Ending (High Ecology/High Prosperity/Utopian/Takeover Ending Slides at 41:59)
42:40 Mortimer's Good Ending chat
43:28 Credits
45:37 Ending Percentages
Death and Taxes can be purchased at https://store.steampowered.com/app/1166290/Death_and_Taxes/
Видео Death and Taxes - Game Overs and Endings канала CrankyTemplar
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