Xenoblade Chronicles 3 - Future Redeemed Playthrough Part 14 EXTRA (#4 - The Slow 'n' Steadies)
NOTE: This video also includes Thunderfish Duna-Roa, it's just that the title wouldn't fit his name. Sorry about that! Also these bosses and the next one will be done on Easy since I'm kind of a wimp. I still wanted to show the fights off either way.
In this video, we take on the next two (or three?) Superbosses of the DLC. While Thunderfish Duna-Roa technically comes earlier, I wanted to show off the Slow 'n' Steadies first.
The Slow 'n' Steadies are REALLY tough. You can't Break them, meaning that combos are out of the question, and if you kill Stronghammer Dorga or Peacebringer Divalo way earlier than the other machine, the still-living one will begin using termination orders, which are most of the time straight-up crew wipeouts. You need to bounce back and forth between Dorga and Divalo and make sure you take them down VERY quickly one after the other. It's easier said than done since they have a health regenerating art, but monitoring their health and saving a Chain Attack for the still-standing one is a surefire way to end the fight without getting hit by a termination order.
Duna-Roa's a totally different case. He can put the party to sleep easily, so using sleep resistance accessories helps a lot. Besides that, his gimmick is to use attacks that tend to hit the entire party. Thankfully, you're able to Break, Topple, and Launch him, so I don't think he's too terrible.
Видео Xenoblade Chronicles 3 - Future Redeemed Playthrough Part 14 EXTRA (#4 - The Slow 'n' Steadies) канала Japancommercials4U2
In this video, we take on the next two (or three?) Superbosses of the DLC. While Thunderfish Duna-Roa technically comes earlier, I wanted to show off the Slow 'n' Steadies first.
The Slow 'n' Steadies are REALLY tough. You can't Break them, meaning that combos are out of the question, and if you kill Stronghammer Dorga or Peacebringer Divalo way earlier than the other machine, the still-living one will begin using termination orders, which are most of the time straight-up crew wipeouts. You need to bounce back and forth between Dorga and Divalo and make sure you take them down VERY quickly one after the other. It's easier said than done since they have a health regenerating art, but monitoring their health and saving a Chain Attack for the still-standing one is a surefire way to end the fight without getting hit by a termination order.
Duna-Roa's a totally different case. He can put the party to sleep easily, so using sleep resistance accessories helps a lot. Besides that, his gimmick is to use attacks that tend to hit the entire party. Thankfully, you're able to Break, Topple, and Launch him, so I don't think he's too terrible.
Видео Xenoblade Chronicles 3 - Future Redeemed Playthrough Part 14 EXTRA (#4 - The Slow 'n' Steadies) канала Japancommercials4U2
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