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Cutting the first cinematic for Heir of Death. We're getting there. 💀🎮

Making a game is 10% coming up with cool ideas and 90% Michael staring at timelines until his eyes bleed. 💀

In this quick studio update, we’re checking in on Michael as he locks down and cuts together the very first cinematic sequence for our upcoming title, Heir of Death. When you're an indie team building a dark fantasy action RPG, every single frame counts, and we're trying to make sure our opening sequence has the perfect weight and atmosphere before you dive into the abyss.

We aren't some massive high-end studio with endless budgets, we're just a tight-knit team of 6 passionate gamers who decided to stop just playing games and start making the one we’ve always wanted to play. ⚒️🎮

We're building Heir of Death step by step in Unreal Engine 5, sharing our real, raw milestones, technical headaches, and small wins along the way.

What do you think of the cinematic vibe so far? Let us know in the comments!

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#SixMindsStudio #HeirOfDeath #gamedev #indiegame #soulslike

Видео Cutting the first cinematic for Heir of Death. We're getting there. 💀🎮 канала Six Minds Studio
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