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How to Debug AnimationTree State Machine LIVE in Godot 4 (Remote Tab Explained)

Are your AnimationTree parameters not updating while the game is running in Godot 4?

In this tutorial, you’ll learn how to properly debug AnimationTree state machines using the Remote Inspector — and why the AnimationTree graph appears frozen during gameplay.

We’ll cover:

- Why AnimationTree doesn’t update live in the editor
- How to use the Remote tab correctly
- Godot 4 AnimationTree limitations explained
- Fixing attack parameters getting stuck
- Using trigger-style animation conditions

Perfect for beginners learning Godot 4 animation systems and state machines.

Chapters
0:00 Intro
0:16 Problem — AnimationTree Not Updating
0:53 Solution — Using Remote Tab
1:22 Testing Live Parameters
1:50 Fixing Attack Variable (Delay Method)
2:25 Final Working Result
2:47 Outro

Watch previous video about how to create AnimationTree: https://youtu.be/-pAj2Cje9PY
Link to character asset: https://craftpix.net/freebies/free-shinobi-sprites-pixel-art/

#godot #godot4 #gamedev #animationtree #godottutorial #indiedev #gamedevelopment #2dgame

Видео How to Debug AnimationTree State Machine LIVE in Godot 4 (Remote Tab Explained) канала MrWonderHow
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