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Bethesda DID NOT Learn From Fallout 76 | Luke Stephens

Todd Howard just spoke out about Fallout 76’s launch. We all suspected that Bethesda and their leadership knew that the game wasn’t ready for launch, after all, how could you not? It was (and is) filled with glitches and balancing issues; it just simply wasn’t ready for launch. And after a recent interview, Todd explained and confirmed exactly what I theorized back in November when the game launched.

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Видео Bethesda DID NOT Learn From Fallout 76 | Luke Stephens канала Luke Stephens
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4 июня 2019 г. 11:05:26
00:07:07
Яндекс.Метрика