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#10: ZX Spectrum Next Game Dev. - Z80 Assembly (Part 2 - Entering our Program into ZX Spin)

Entering our Z80 Assembly Language program into the ZX Spin Assembler is the next step in our ZX Spectrum Next Game Dev journey. We type in our program, take a look at a few Z80 Assembly Language instructions including the Load (LD) command and assemble our program.

We finally execute our assembled Z80 Machine Code program and confirm it is working!

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Timestamps:
00:00 Intro
00:05 Bloopers
00:21 Welcome & Topic
00:18 Let's get started!
01:26 Opening the Assembler
02:10 ORG instruction
03:25 The Load (LD) instruction
04:54 Using Hex values in the Assembler
05:49 The HL register pair
07:51 Using brackets to indicate a memory location
09:59 Overview of our Z80 Assembly program
10:33 The Return (RET) command
11:17 Why we need to assemble our program
11:48 Assembling our program
12:50 The assembler status window
13:55 Assembling vs executing our program
14:23 Executing our Z80 Machine Code program
15:13 Confirming our program is working
15:38 Success!
15:50 Stay tuned for Part 3...
15:55 Remember the notification bell :)
15:59 Become a Patron to access cool content and rewards
16:05 Thanks for watching & links to my other vids!

Видео #10: ZX Spectrum Next Game Dev. - Z80 Assembly (Part 2 - Entering our Program into ZX Spin) канала Spriteworx
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7 октября 2021 г. 6:53:45
00:16:24
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