Jeremy Soule (Oblivion) — Dusk at the Market [100 Min. Extension]
●●●●●●●●●●●●●●●●●●
LEGAL:
✪ Non-Monetized Video on a Monetized Account ✪
✪ Any revenue generated is property of ZeniMax Studios ✪
Developed by: Bethesda Game Studios (A Division of Bethesda Softworks LLC)
Published by: Bethesda Softworks LLC (A Subsidiary of Bethesda Game Studios)
© 2011, Bethesda Softworks LLC (A subsidiary of "ZeniMax Media")
●●●●●●●●●●●●●●●●●●
AUDIO CREDITS:
Title: "Dusk at the Market"
Composer: Jeremy Soule
From: The Elder Scrolls IV - Oblivion
Track Number: 25 of 26
Track Length: 02:12
Label: © 2006, Bethesda
●●●●●●●●●●●●●●●●●●
AUDIO DETAILS:
Initial Track Length: 00:02:12.80653
Upscaled to WAV
00:00:13.89426 & 00:01:27.31517 look identical
on CHILD: fade in from 00:00:11.21415 to 00:00:15.05805
The length of thisd fade-in is: 00:00:03.84390
On Parent, Faded-out: 00:01:23.06186 to 00:01:27.31331
Mixed in CHILD at: 00:01:24.62045
Look identical on the waveform, and those are prospective looping points.
Duplicated the track. I now have two identical waveforms called parent and child, as usual.
On the parent track, fade it out over the length of: 00:01:23.46655 and 00:01:27.31331
Kept first 00:01:27.31331 of track; trimmed the rest
(Planning to mix child onto parent at: 00:01:23.46655... but, ultimately, chose to mix the two tracks at: 00:01:24.62045
After a few bouts of trial and error. Altered the fade-out on "PARENT" as well)
The track now Loops between: 00:00:28.50483 and 00:01:41.91113
Looped for 100 minutes; until it had final length of: 01:40:05.31084
●●●●●●●●●●●●●●●●●●
VIDEO CREDITS:
Source Video: Carcassonne Castle (Aude, France) & Predjama Castle (Slovenia)
From: Smithsonian Channel - "Wild Castles"
●●●●●●●●●●●●●●●●●●
VIDEO DETAILS:
Exported as H.264 MP4, This time using a Baseline Profile of "HIGH" and a level of "5.1". Typically, I use a baseline of 4.1 and the default profile "Main". However, after using this on test footage I noticed there was pixelation in the output, so I refrained and chose a better profile. Stuck with the 4.5 Mbps bitrate as opposed to 10 (Adobe's first choice); there was no sense in making file that much larger and as a result harder to stream.
●●●●●●●●●●●●●●●●●●
THUMBNAIL:
●●●●●●●●●●●●●●●●●●
Видео Jeremy Soule (Oblivion) — Dusk at the Market [100 Min. Extension] канала Geytkeypur
LEGAL:
✪ Non-Monetized Video on a Monetized Account ✪
✪ Any revenue generated is property of ZeniMax Studios ✪
Developed by: Bethesda Game Studios (A Division of Bethesda Softworks LLC)
Published by: Bethesda Softworks LLC (A Subsidiary of Bethesda Game Studios)
© 2011, Bethesda Softworks LLC (A subsidiary of "ZeniMax Media")
●●●●●●●●●●●●●●●●●●
AUDIO CREDITS:
Title: "Dusk at the Market"
Composer: Jeremy Soule
From: The Elder Scrolls IV - Oblivion
Track Number: 25 of 26
Track Length: 02:12
Label: © 2006, Bethesda
●●●●●●●●●●●●●●●●●●
AUDIO DETAILS:
Initial Track Length: 00:02:12.80653
Upscaled to WAV
00:00:13.89426 & 00:01:27.31517 look identical
on CHILD: fade in from 00:00:11.21415 to 00:00:15.05805
The length of thisd fade-in is: 00:00:03.84390
On Parent, Faded-out: 00:01:23.06186 to 00:01:27.31331
Mixed in CHILD at: 00:01:24.62045
Look identical on the waveform, and those are prospective looping points.
Duplicated the track. I now have two identical waveforms called parent and child, as usual.
On the parent track, fade it out over the length of: 00:01:23.46655 and 00:01:27.31331
Kept first 00:01:27.31331 of track; trimmed the rest
(Planning to mix child onto parent at: 00:01:23.46655... but, ultimately, chose to mix the two tracks at: 00:01:24.62045
After a few bouts of trial and error. Altered the fade-out on "PARENT" as well)
The track now Loops between: 00:00:28.50483 and 00:01:41.91113
Looped for 100 minutes; until it had final length of: 01:40:05.31084
●●●●●●●●●●●●●●●●●●
VIDEO CREDITS:
Source Video: Carcassonne Castle (Aude, France) & Predjama Castle (Slovenia)
From: Smithsonian Channel - "Wild Castles"
●●●●●●●●●●●●●●●●●●
VIDEO DETAILS:
Exported as H.264 MP4, This time using a Baseline Profile of "HIGH" and a level of "5.1". Typically, I use a baseline of 4.1 and the default profile "Main". However, after using this on test footage I noticed there was pixelation in the output, so I refrained and chose a better profile. Stuck with the 4.5 Mbps bitrate as opposed to 10 (Adobe's first choice); there was no sense in making file that much larger and as a result harder to stream.
●●●●●●●●●●●●●●●●●●
THUMBNAIL:
●●●●●●●●●●●●●●●●●●
Видео Jeremy Soule (Oblivion) — Dusk at the Market [100 Min. Extension] канала Geytkeypur
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
Jeremy Soule Tribute (Oblivion) — Peace of Akatosh [4 Hr. Remaster + Night Ambience & Lead-out]Skyrim Exploration SuiteMaclaine Diemer (Guild Wars 2) — The Silverwaste [Extended - 1.5 Hrs.]Oblivion - Music & Ambience - TownsJeremy Soule (Guild Wars Factions) — Luxon Theme [Extended - 100 Minutes]Jeremy Soule (The Northerner Diaries) — Njól [Extended, 90 Min.]Jeremy Soule (Morrowind) — Blessing of Vivec - [2 Hrs. with "Campfire Ambience" and 1 Hr. Lead-Out]Jeremy Soule (Skyrim) — All the Trees in Tamriel [3 Hr. Extension][Re-Post] - Jeremy Soule — Kyne's Peace [Extended] (3 Hrs. + 30 Min. Subtle Stream Lead Out)Jeremy Soule (Oblivion) — All's Well [Extended 90 min.]The Elder Scrolls: Skyrim | Winter Storms Music & Ambience 🎧 12 Peaceful ScenesJeremy Soule (Oblivion) — Minstrel's Lament [150 Min. + Vol. Lvl. + Subtle Mtn. Ambience](3 Hrs.) Eric Gordon Berg (Beyond Skyrim - Morrowind) — The New North Atmospheres [Extended]Relaxing The Elder Scrolls MusicBrad Derrick (Elder Scrolls Online) — ''Moth, Butterfly, and Torchbug'' [Exended, 1 Hr. 30 Min]Julian & Jeremy Soule (Guild Wars 2) — Hope Falls [3 Hr. Extension + Night Ambience]Peaceful Jeremy Soule #1 - Skyrim, Oblivion, Morrowind OST Compilation - Homework Mix[10 Hrs.] Jeremy Soule (Oblivion) — All's Well (with Mild Birds & Mountain Wind)João Guerra (Beyond Skyrim - Bruma) — Dignity [Extended] (1 Hr.)