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External Control of Unreal Engine for Live Events | Unreal Fest Online 2020

In this session by Epic Games' Technical Account Manager Patrick Wambold, viewers find out how to control various aspects of Unreal Engine with a focus on control protocols used in live event production.

Features covered will include MIDI, basic Editor Utility Widgets with UMG, and working in Sequencer with timecode.

Great for: graphic artists and content creators who work with motion graphics for television production, broadcast, and live events.

Learn more at http://www.unrealengine.com/automotive

Видео External Control of Unreal Engine for Live Events | Unreal Fest Online 2020 канала Unreal Engine
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6 августа 2020 г. 17:45:36
00:27:18
Яндекс.Метрика