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Win or Lose Conditions - Unreal Engine Reactive Turn Based Combat #39

Project Files: https://www.patreon.com/posts/153968706 .
In this episode of the tutorial series on "Reactive Turn Based Combat" in unreal engine based on the game "Clair Obscur: Expedition 33", We are going to work on the win or lose conditions for the match. Here, as the match progress, the match turn management system will determine remaining live members of player party and enemy party will get chances accordingly. If all the members of enemy party is killed first, player will win the match and if player party members die first, player will lose the match. Here we will be using gameplay effects applied to characters as the death ability is activated on characters to determine dead/live state of characters.

Reactive Turn Based Combat full tutorial series: https://www.youtube.com/playlist?list=PLNTm9yU0zou6mFZrlOpZJJA7cObll2Hft

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Видео Win or Lose Conditions - Unreal Engine Reactive Turn Based Combat #39 канала CodeLikeMe
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