- Популярные видео
- Авто
- Видео-блоги
- ДТП, аварии
- Для маленьких
- Еда, напитки
- Животные
- Закон и право
- Знаменитости
- Игры
- Искусство
- Комедии
- Красота, мода
- Кулинария, рецепты
- Люди
- Мото
- Музыка
- Мультфильмы
- Наука, технологии
- Новости
- Образование
- Политика
- Праздники
- Приколы
- Природа
- Происшествия
- Путешествия
- Развлечения
- Ржач
- Семья
- Сериалы
- Спорт
- Стиль жизни
- ТВ передачи
- Танцы
- Технологии
- Товары
- Ужасы
- Фильмы
- Шоу-бизнес
- Юмор
[Seminar] Can a Self-Reflective Agent Build 3D Rooms?
Speaker: SeongRae Noh, Email: rhosunr99@korea.ac.kr, Homepage: https://seongraenoh.github.io/
SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agent, 2025, NeurIPS
Видео [Seminar] Can a Self-Reflective Agent Build 3D Rooms? канала 강형엽 IIIXR LAB
SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agent, 2025, NeurIPS
Видео [Seminar] Can a Self-Reflective Agent Build 3D Rooms? канала 강형엽 IIIXR LAB
Комментарии отсутствуют
Информация о видео
13 апреля 2026 г. 21:42:20
00:13:36
Другие видео канала

![[KHU2023-2] Real-time Shadow Mapping based on Polygonal-Light Shading](https://i.ytimg.com/vi/R2gnaVM-R0g/default.jpg)
![[Seminar] Can Vision-Language Models Learn from Context?](https://i.ytimg.com/vi/7UD91PCr8ns/default.jpg)
![[Pearl Abyss × KHUSWC] Combustion Simulation for Buildings](https://i.ytimg.com/vi/7byZo9cqBuI/default.jpg)
![[TVCG 2023] VR-HandNet: A Visually and Physically Plausible Hand Manipulation System in VR](https://i.ytimg.com/vi/Q13D7NFqgTU/default.jpg)
![[KHU2023] Tetrahedral Mesh Deformation in Unreal](https://i.ytimg.com/vi/hP5NJ3vzDLA/default.jpg)
![[Seminar] PersonaBooth: Personalized Text-to-Motion Generation](https://i.ytimg.com/vi/W4XgqeMS7SM/default.jpg)
![[KHU2023] Crowd Simulation Using Reinforcement Learning and Visual Attention](https://i.ytimg.com/vi/TpY26JZyysU/default.jpg)
![[KHU 2021] I AM KING - Procedural Terrain Generation & IDLE GAME](https://i.ytimg.com/vi/pQstl76Sipw/default.jpg)
![[Seminar] Guided Diffusion for Physics-based Character Look-ahead Control](https://i.ytimg.com/vi/tliQvWLo-Ig/default.jpg)
![[KHU2023 Game Engineering] Fluid Simulation](https://i.ytimg.com/vi/WZJv6wOW7K0/default.jpg)
![[KHU 2022] Autonomous Vehicle Control with Deep Reinforcement Learning](https://i.ytimg.com/vi/hlW2fHhfPZA/default.jpg)
![[VR 2023] VR Unseen Gaze: Inducing Feeling of Being Stared At in Virtual Reality](https://i.ytimg.com/vi/6IFodbQB00c/default.jpg)
![[Pearl Abyss × KHUSWC] Procedural Animation and Spline Generation Using Harris 3D](https://i.ytimg.com/vi/vLYE0bL-zPY/default.jpg)
![[Seminar] Mixed Graph Diffusion for 3D Scene Synthesis from Free Prompts](https://i.ytimg.com/vi/RAqQhNRnBIE/default.jpg)
![[KHU2024-1] Pre-Tessellation Occlusion Culling via Octahedral Approximation](https://i.ytimg.com/vi/JG40mNnfI5k/default.jpg)
![[KHU2024-1] Procedural Track Generation in Racing game: Generating building using GAN](https://i.ytimg.com/vi/0YGZPtZFFek/default.jpg)
![[KHU2024-1] Neural Network for simulate hyperelastic](https://i.ytimg.com/vi/YtzE-fdDwL4/default.jpg)
![[경희대학교 2020 PX-design] Team 3. THE CATS](https://i.ytimg.com/vi/ScPNKgZiy8E/default.jpg)
![[Seminar] Understanding 3D Scene Using Hierarchical Feature Gaussian Splatting](https://i.ytimg.com/vi/Exzgx16CkoA/default.jpg)
![[Pearl Abyss × KHUSWC] Hair Simulation Using Improved MPM](https://i.ytimg.com/vi/Sfw1zGw8WhQ/default.jpg)
![[Seminar] How can crowd animation be created driven by a large language model (LLM)?](https://i.ytimg.com/vi/rG4rsSGa8ZM/default.jpg)