Загрузка...

UE5 Level Design Tutorial: Adventure Game Locomotion System

The Adventure Game Locomotion System by Jakub W is an incredibly useful project for making your own playable blockouts, but it might be tricky to start using without too much Unreal Engine knowledge.
This tutorial takes you step by step through how to build your own playable blockout, using this system, so you can start building your own awesome levels!

[Chapters]
00:00 INTRODUCTION
01:46 PATREON & SETUP
05:44 CREATING OUR LEVEL
08:40 WATER & SWIMMING
10:37 PUSHABLE AND CARRIABLE OBJECTS
13:06 DYNAMIC CLIMBING
13:48 SIDLING & LADDERS
15:28 HOOK POINT AND ZIPLINES
17:03 MOVING PLATFORMS
20:24 PICKAXE WALL CLIMBING
21:48 CHARACTER STARTING MODIFIERS
23:47 WEAPON & AMMO PICKUPS
24:40 BOW & BACKPACK
28:41 ENEMY SPAWNING & SETUP

33:22 CHANGING AI & PLAYER VALUES
36:32 ZOMBIE AI
37:58 LEVEL BLUEPRINT & TRIGGERS
41:38 AI COMPANIONS & NAVIGATION
48:48 LOOT, CONTAINERS, WORKBENCH
50:30 NOTE INSPECTION
52:06 OUTRO
[Get the AGLS project here]
Jakub W Patreon Link: https://www.patreon.com/c/jakubw/membership

[IWALS Community Discord]
https://discord.gg/uBQYuKjbbB

[My Beginner Course Level Design]
https://www.youtube.com/watch?v=bpvRZifvrGc

[Music]
Lakey Inspired - Blue Boi
Silent Partner - Bright Future

Видео UE5 Level Design Tutorial: Adventure Game Locomotion System канала timdoesleveldesign (TimDoesLevelDesign)
Яндекс.Метрика
Все заметки Новая заметка Страницу в заметки
Страницу в закладки Мои закладки
На информационно-развлекательном портале SALDA.WS применяются cookie-файлы. Нажимая кнопку Принять, вы подтверждаете свое согласие на их использование.
О CookiesНапомнить позжеПринять