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The AI of Marvel's Spider-Man | AI and Games #74

Insomniac's Spider-Man games are some of the most beloved titles coming out of PlayStation Studios. In this episode we dig in and find out how the development team built AI systems to handle melee and ranged combat, civilians, open-world crimes, boss battles, traffic and more!

Catch the accompanying episode of Artifacts all about Spider-Man's procedural tool systems:
https://youtu.be/TSEJFxSZ2U0

Read this episode (and share it too) on Substack:
https://www.aiandgames.com/p/how-insomniac-designed-marvels-spider

[00:00] Intro
[01:07] Marvel's Spider-Man
[02:30] Designing AI Characters at Scale
[05:21] NPC Behaviour Scripting
[09:19] Combat Management Systems
[17:32] Civilian AI
[21:00] Speed-Round!
[25:34] Closing

The following talks were used as part of my Spider-Man episodes, you might enjoy digging into these to find out more information:

"Marvel's Spider-Man: AI Postmortem", Adam Noonchester, GDC 2019
"Building Traversal in Marvel's Spider-Man", Doug Sheahan, GDC 2019
"Conquering the Creative Challenges in Marvel's Spider-Man", Bryan Intihar, GDC 2019
"Marvel's Spider-Man: A Technical Postmortem", Elan Ruskin, GDC 2019
"Marvel's Spider-Man, meet Houdini", David Santiago, GDC 2019
"Procedurally Crafting Manhattan for Marvel's Spider-Man", David Santiago, GDC 2019
"Building New York in Marvel's Spider-Man: It's Still Just Level Design", Josue Benavidez, GDC 2019
"Marvel's Spider-Man: Procedural Lighting Tools" Xray Halperin, GDC 2019
"Marvel's Spider-Man: A Deep Dive Into the Look Creation of Manhattan", Matt McAuliffe, Brian Mullen and Ryan Benn, GDC 2019

Music in this episode is from the Marvel's Spider-Man soundtrack by John Paesano.
Credits stinger is by @BenRidgeMusic.

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AI and Games is a YouTube series on research and applications of Artificial Intelligence in video games.

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#spiderman #spidermanremastered #gamedevelopment

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9 ноября 2023 г. 19:16:25
00:27:33
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