The Problem with Genshin's Multiplayer
Multiplayer is so successful and popular that it really makes you wonder why miHoYo hasn't made any attempts to improve Genshin's. In this video I attempt to answer that question and discuss the issues I currently have with co-op and WindTrace.
My other socials:
https://www.twitch.tv/redflaimm
https://twitter.com/RedFlaim
Intro: 0:00
Why Multiplayer is Successful: 0:38
Genshin’s Limited Co-op Mode: 1:39
The Problem With Windtrace: 2:39
Combat Based PvP: 4:25
What are Raids: 5:59
“Raid Bosses” in Genshin: 7:41
Playing with Other People: 8:49
Internet Connections: 9:36
Long Game Sessions: 10:26
Development Investment: 11:11
WindTrace is Still Well Designed: 12:36
In Conclusion: 13:16
#Genshin #Multiplayer #Coop
Видео The Problem with Genshin's Multiplayer канала RedFlaim
My other socials:
https://www.twitch.tv/redflaimm
https://twitter.com/RedFlaim
Intro: 0:00
Why Multiplayer is Successful: 0:38
Genshin’s Limited Co-op Mode: 1:39
The Problem With Windtrace: 2:39
Combat Based PvP: 4:25
What are Raids: 5:59
“Raid Bosses” in Genshin: 7:41
Playing with Other People: 8:49
Internet Connections: 9:36
Long Game Sessions: 10:26
Development Investment: 11:11
WindTrace is Still Well Designed: 12:36
In Conclusion: 13:16
#Genshin #Multiplayer #Coop
Видео The Problem with Genshin's Multiplayer канала RedFlaim
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