Needlessly 3D Chrome Dinosaur Game (JavaScript/Three.js)
Follow me on:
Twitter: https://twitter.com/iced_coffee_dev
Github: https://github.com/simondevyoutube/
In this project I tried making the Google Chrome Dinosaur Game in 3D and JavaScript/Three.js. I took a bit of code from previous tutorials, like the model loading code, the rest like gameplay is all from scratch.
We build the game pretty much from scratch, starting with a basic empty scene, building out the endless runner gameplay to match the original Chrome Dinosaur Game. Add scores, some background assets, scenery, load a few GLTF assets, and polish it a bit using some examples from the three.js examples site. This isn't perfect, but hopefully will give you a basic understanding of putting together a small game using three.js.
What I'll cover:
* Getting basic t-rex run gameplay up and running.
* Loading GLTF and FBX model assets
* Detecting collisions using Box3
* Using HTML as UI
Like always, full source is available, just check the github repo. Go ahead and do whatever you want with it.
Various clips/assets from:
Quaternius has a lot of free 3d model assets on their site, check them out!
http://quaternius.com/
Fonts from Google
https://fonts.google.com/
Видео Needlessly 3D Chrome Dinosaur Game (JavaScript/Three.js) канала SimonDev
Twitter: https://twitter.com/iced_coffee_dev
Github: https://github.com/simondevyoutube/
In this project I tried making the Google Chrome Dinosaur Game in 3D and JavaScript/Three.js. I took a bit of code from previous tutorials, like the model loading code, the rest like gameplay is all from scratch.
We build the game pretty much from scratch, starting with a basic empty scene, building out the endless runner gameplay to match the original Chrome Dinosaur Game. Add scores, some background assets, scenery, load a few GLTF assets, and polish it a bit using some examples from the three.js examples site. This isn't perfect, but hopefully will give you a basic understanding of putting together a small game using three.js.
What I'll cover:
* Getting basic t-rex run gameplay up and running.
* Loading GLTF and FBX model assets
* Detecting collisions using Box3
* Using HTML as UI
Like always, full source is available, just check the github repo. Go ahead and do whatever you want with it.
Various clips/assets from:
Quaternius has a lot of free 3d model assets on their site, check them out!
http://quaternius.com/
Fonts from Google
https://fonts.google.com/
Видео Needlessly 3D Chrome Dinosaur Game (JavaScript/Three.js) канала SimonDev
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
How Many AI Agents can JavaScript Handle?Build a 3D World in React with ThreeJS and React Three FiberCan JavaScript Go Faster? Threading in JavaScript (Data Structures & Optimization)I Tried Making a 3D RPG Game in JavaScriptI made an EVEN BETTER MinecraftI Tried to Make Star Wars Battlefront II in JavaScriptMy First 10 Years of Game DevelopmentI Tried Making a 3D MMORPG Game in JavaScriptSprite Animation in JavaScriptWhat Is Three.js? How Can You Learn It? ft Bruno Simon | PrismicI Made a 3D Engine in 1 Day (WebGL/JavaScript)Top 10 Games using Html CSS and Javascript from CodepenGetting Started with THREE.JS in 2021!Getting Started With Three.jsLinked Lists vs Arrays, When They Suck, and When They Don't (Data Structures and Optimization)Writing a Particle System (using Three.js)Build a Mindblowing 3D Portfolio Website // Three.js Beginner’s TutorialCoding Minecraft in JavaScriptSimple Biome Generation (3D World Generation #11)