0.1 + 0.2 is NOT 0.3 in Most Programming Languages
All about floating-point errors.
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Most programming languages use a shared standard (IEEE 754 floating point numbers) for how to represent floating point numbers like 0.1. In this video, we see how these floats are represented and how this can cause unexpected results like 0.1 + 0.2 != 0.3.
― mCoding with James Murphy (https://mcoding.io)
Source code: https://github.com/mCodingLLC/VideosSampleCode
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Видео 0.1 + 0.2 is NOT 0.3 in Most Programming Languages канала mCoding
Try Anvil: https://anvil.works/mcoding
Most programming languages use a shared standard (IEEE 754 floating point numbers) for how to represent floating point numbers like 0.1. In this video, we see how these floats are represented and how this can cause unexpected results like 0.1 + 0.2 != 0.3.
― mCoding with James Murphy (https://mcoding.io)
Source code: https://github.com/mCodingLLC/VideosSampleCode
SUPPORT ME ⭐
---------------------------------------------------
Patreon: https://patreon.com/mCoding
Paypal: https://www.paypal.com/donate/?hosted_button_id=VJY5SLZ8BJHEE
Other donations: https://mcoding.io/donate
BE ACTIVE IN MY COMMUNITY 😄
---------------------------------------------------
Discord: https://discord.gg/Ye9yJtZQuN
Github: https://github.com/mCodingLLC/
Reddit: https://www.reddit.com/r/mCoding/
Facebook: https://www.facebook.com/james.mcoding
Видео 0.1 + 0.2 is NOT 0.3 in Most Programming Languages канала mCoding
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