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Bigfoot: King of Crush Wii Gameplay HD (Dolphin)

Bigfoot: King of Crush Wii Gameplay
Release Date: May 31, 2011
Platforms: Wii
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Dolphin Settings:
(General)
Backend: OpenGL
Aspect Ratio: Force 16:9
Shader Compilation: (✓) Specialized (Default)
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(Enhancements)
Internal Resolution: 6x Native
Anti-Aliasing: None
Texture Filtering: 16x Anisotropic
Output Resampling: Default
Post-Processing Effect: Off
(✓) Scaled EFB Copy
(✓) Per-Pixel Lightning
(✓) Force 24-Bit Color
(✓) Disable Copy Filter
Stereoscopy: Off
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(Hacks)
Embedded Frame Buffer (EFB)
(✓) Ignore Format Changes
(✓) Store EFB Copies to Texture Only
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(Texture Cache)
Accuracy: Fast (3)
___________________________________________
(External Frame Buffer (XFB)
(✓) Store XFB Copies to Texture Only
(✓) Skip Presenting Duplicate Frames
___________________________________________
(Other)
(✓) Fast Depth Calculation
(✓) Disable Bounding Box
___________________________________________
My PC Specs:
CPU: Intel Core i7-13700F
GPU: GeForce RTX 4060
Ram: 32GB
OS: Microsoft Windows 10 Pro
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0:00 Intro
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Please leave a comment and rate it. :)
Enjoy !

Видео Bigfoot: King of Crush Wii Gameplay HD (Dolphin) канала xTimelessGaming
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Информация о видео
10 мая 2024 г. 6:00:14
00:21:39
Яндекс.Метрика