- Популярные видео
- Авто
- Видео-блоги
- ДТП, аварии
- Для маленьких
- Еда, напитки
- Животные
- Закон и право
- Знаменитости
- Игры
- Искусство
- Комедии
- Красота, мода
- Кулинария, рецепты
- Люди
- Мото
- Музыка
- Мультфильмы
- Наука, технологии
- Новости
- Образование
- Политика
- Праздники
- Приколы
- Природа
- Происшествия
- Путешествия
- Развлечения
- Ржач
- Семья
- Сериалы
- Спорт
- Стиль жизни
- ТВ передачи
- Танцы
- Технологии
- Товары
- Ужасы
- Фильмы
- Шоу-бизнес
- Юмор
CC 5 HD face animation fix | Unreal Engine 5.6 & 5.7 | Auto Setup
Character Creator 5 toon characters setup using Auto Setup 2.0 All-in-One plugin in Unreal Engine 5.6 and 5.7 have a strange bug when rendered in MRQ vs sequencer. When you render in MRQ, it can look like your toon has two faces speaking at the same time even though the animation looks fine inside Sequencer.
This video shows why that happens and how to override a few Blueprint settings so the head and face behave correctly during final render. Note that this is a temporary manual fix, and Reallusion should hopefully fix this long-term in an upcoming update.
What you’ll see in this video:
Full CC5 toon + MetaHuman setup using MetaHuman Animator video‑to‑face workflow
Side‑by‑side comparison of MetaHuman vs CC5 toon facial animation
The render‑only “double face / wrong expression” issue in detail
Step‑by‑step Blueprint changes (BeginPlay + Construction Script) to fix the bug
Re‑rendered result after the fix so you can clearly see the improvement
Level map used in project Pirate Stilt Village Island Modular Pack: https://fab.com/s/c450c9c7a336
Sound Effect by Jurij ( https://bit.ly/3Mtihao ) from Pixabay https://bit.ly/3OrnxvB
Music by Andrii Poradovskyi ( https://bit.ly/3MzXBxd ) from Pixabay https://bit.ly/4aFVFvr
Видео CC 5 HD face animation fix | Unreal Engine 5.6 & 5.7 | Auto Setup канала JS Animation
This video shows why that happens and how to override a few Blueprint settings so the head and face behave correctly during final render. Note that this is a temporary manual fix, and Reallusion should hopefully fix this long-term in an upcoming update.
What you’ll see in this video:
Full CC5 toon + MetaHuman setup using MetaHuman Animator video‑to‑face workflow
Side‑by‑side comparison of MetaHuman vs CC5 toon facial animation
The render‑only “double face / wrong expression” issue in detail
Step‑by‑step Blueprint changes (BeginPlay + Construction Script) to fix the bug
Re‑rendered result after the fix so you can clearly see the improvement
Level map used in project Pirate Stilt Village Island Modular Pack: https://fab.com/s/c450c9c7a336
Sound Effect by Jurij ( https://bit.ly/3Mtihao ) from Pixabay https://bit.ly/3OrnxvB
Music by Andrii Poradovskyi ( https://bit.ly/3MzXBxd ) from Pixabay https://bit.ly/4aFVFvr
Видео CC 5 HD face animation fix | Unreal Engine 5.6 & 5.7 | Auto Setup канала JS Animation
Комментарии отсутствуют
Информация о видео
18 февраля 2026 г. 2:32:46
00:05:26
Другие видео канала




















